WTMG's Oliver Shellding: "In the end, Geometry Survivor is a rather simple title that could go one of two ways. Either it stays the way it is and just fades into obscurity, or it continues to build and becomes something great. The potential is there: the groundwork has been laid and the concept is solid. But there needs to be more in terms of every direction, from more areas to more weapons and more excitement. Make some fake achievements, create a daily scoreboard, add a massive time speedup, just do SOMETHING so this isn’t as small and shallow as a cloudburst puddle. Otherwise, it’ll evaporate just as soon."
Geometry Survivor takes heavy inspiration from the PGR spin-off, Geometry Wars, and does its style and gameplay justice - it's a shame it's all so brief, and a little more content would have gone a long way."
- Stuart Cullen, TechStomper
Since the runaway success of Vampire Survivors, there have been several titles that have tried to imitate it. Most of these have ‘flourished’ on PlayStation specifically because Vampire Survivors isn’t available on here yet.
That being said, Geometry Survivor, however, isn’t a poor replica. If you compare it to the many rip-offs in the vast sea of gaming, it’s pretty good.
"The London-based (the UK) indie games developer Brain Seal Ltd. today announced with great delight and excitement that their action-packed rogue-lite auto shooter “Geometry Survivor“, is now available for PC (via Steam) and consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch) via digital stores." - Jonas Ek, TGG.