Marking its first anniversary Sony announced official work on PC support for PSVR 2. But wouldn't more games be better?
Push Square writes: "A dedicated PSVR2 app has been published to PC platform Steam ahead of expanded compatibility for the VR headset going live on 7th August 2024. The application will be available the day before, and it guides you through the setup of the device for use on PC as well as acting as the place to update the headset and its Sense controllers when patches become available."
PS Blog:
It’s time to see which PS5, PS4, PS VR2, PS VR, and free-to-play games topped the download charts last month.
The launch of the huge new expansion Shadow of the Erdtree catapulted Elden Ring back up the PS5 charts across US and Europe, while the PS VR2 list saw Beat Saber rocking back to the top of the chart in the US and European regions.
“Another month has passed us by recently so let's take a look at the 12 very best indie games that we reviewed in June 2024. Hooray!” - A.J. Maciejewski from Video Chums.
If it had PC support at launch I would have considered getting one over the quest 3. PSVR 2 has a more limited library than a PC so even as a PS5 owner it's a difficult decision, but not being tied to PS5 means I could get one for my PCVR library and use it on my PS5 for Resi 4/8, Gran Turismo and whatever exclusive comes out.
Yes! I have Steam exclusive VR games like Alyx that I’d love to play with PSVR2.
What a stupid question @article
I think wireless VR is a big deal on PC given that Quest is the most popular headset for PC these days, WIFI6E and WIFI7 are both available too. I don't see people committing the best part of a decade to a wired headset especially when Valve Deckard is now reported to be standalone. You can say what you will about the eye tracking on PSVR2 but considering how under utilized it is on PS5 I have the expectation that most PCVR stuff will probably ignore it too as most high end GPU's can probably max out the PSVR2 display. Apple, Valve, Meta are now all standalone. The sad truth is Sony made the wrong bet and I don't think they have confidence to make a PSVR2 Pro standalone without taking on the wrath of current adopters.
I don't think the people making pc support are the same that develop the games. But what do I know.