100°

How to import Final Fantasy VII Remake Saved Files in Final Fantasy VII Rebirth

Maximize your gaming experience with exclusive bonus rewards by importing your FFVII Remake save file to FFVII Rebirth. Don't miss out!

Read Full Story >>
infinitestart.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community210d ago
shinoff2183210d ago

Shame that's all and it don't import it completely

310°

Final Fantasy 7 Rebirth: PS5 Pro vs PS5 - A Vast Improvement At 60FPS

Digital Foundry writes: "Based on footage seen here, we're looking at a 60fps presentation that's a huge improvement over the standard PS5 *and* irons out its performance drops. And in some respects, the footage suggests that Pro at 60fps even has advantages over the base machine in its 30fps quality mode."

Read Full Story >>
digitalfoundry.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community2d ago
Babadook72d ago (Edited 2d ago )

Yeah. I was already going to buy, but this shows quite a clear benefit.

Juancho512d ago

I actually wasnt even sure it was going to be worth it, but the difference is pretty wild. This is also one of my favorite games this year so im happy to see my next playthrough will be on a ps pro. I also agree with another post from earlier this month that this is going to be a great way to enjoy the new GTA title that’s on the horizon, hopefully more games keep being made that take full advantage of the pro but are able to be scaled back for the standard model.

TheKingKratos2d ago (Edited 2d ago )

Juancho

You are dreaming my friend

Any game being made will be made first for the standard ps5 and then see what kind of an enhancement will be made for pro since it's the main console for all developers and the difference will be even smaller since not all games will be as badly optimized as this game ... And if you think GTA6 will show big difference then you are setting yourself for huge disappointment.

Eonjay2d ago (Edited 2d ago )

Sold. This is why I waited. I stopped on chapter 4 cause I had a feeling the Pro would boost this. PSSR is doing the damn thing here in its initial outing. This is really an indictment on AMD tbh because they have not keeps up with Nvidia's DLSS at all. PSSR is not as good as the latest DLSS yet, but in its first iteration it is worlds ahead of FSR. Kinda odd to be having Microsoft and Sony invent their own solutions.

darthv722d ago

This says more about Square and their lack of optimization than it does AMD and their FSR.

Tacoboto2d ago

Yeah. It uses an older version of UE4 that doesn't have the improved TAA/TSR technique in more recent versions.

Also kinda pathetic to buy a console game, then stop playing specifically to wait for the remastered console to finish it.

Eonjay2d ago (Edited 2d ago )

@Darth
I don't follow you. Clearly PSSR is better than FSSR (this doesn't use FSSR. I was making an observation about how much of a benefit AI upscaling is to a game... even if it isn't well optimized to begin with.). I was saying that at this point since the launch of DLSS, AMD should have had a better alternative to the current state of FSSR which is absolutely true. Regardless of what Square is doing, AMD needs to get on the ball. DLSS is such an huge selling point for Nvidia that it doesn't make sense that AMD hasn't really been competitive there.

@Tacoboto
Kinda pathetic to be telling me what to do don't you think? I don't know what part of the internet made you think you can dictate what people HAVE to do with their own time and money but perhaps you should stop trying to ride people who aren't you. Disagreements are fine, but if you want to get personal, by all means, come the hell on down.

TOTSUKO2d ago

@darthv73
No. FSR is just ass regardless of optimization

darthv722d ago

@Jay, AMD is on FSR 3 now and I think are working on 4, but needless to say. They are keeping up with Nvidia and DLSS (which is on 3.5 I think). As I said, this really isnt about AMD but rather Square and the choices they made when using any sort of upscaling and their lack of proper optimization. They could very well come out with an update that adds proper FSR support to resolve many of the low quality issues the base 5 is running into.

Now... they wont even bother because a Pro will just do it for them. They kind of lucked out on that one.

Eonjay2d ago

@darthv72

No one is trying to give Square credit for this. Clearly everyone agrees with you that they could have done more and still should do more for the OG PS5. This doesn't mitigate the positive effects of AI Upscaling which is what I was getting at.

Tacoboto2d ago

@Eon

Stop being so triggered. I never once told you what to do. I just called it what it is. Pathetic. Like your response.

Trying to get physical on the internet. Lol. 🤣

derek2d ago

Hey everyone look at Taco pocketing watching how others spend their money. Frustration among the xbox community knows no bounds.

+ Show (4) more repliesLast reply 2d ago
Destiny10802d ago

digital foundry made a point just because its not as good as DLSS so far anyway, sony can work around its flaws so the difference in the future may not be as noticeable if a game is designed from scratch with PSSR in mind

Eonjay2d ago

People are right to criticize Square's efforts on this title, but this just show just how good PSSR really is if it can clean up their mess to this degree. Its kinda crazy. Expect amazing result from the Switch 2 as well given that it uses DLSS.

TheKingKratos2d ago (Edited 2d ago )

That's impressive on Performance mode for badly optimized game by a developer who clearly doesn't care because their games don't meet their "expectations"... But that's is still a badly optimized game by a lazy developer who never bothered to use FSR in performance mode to fix the image Quality

And not all developers are like that making bad ports and let the 900$ hardware brute force it in performance mode.... That among very few games are outliers

Popsicle2d ago (Edited 2d ago )

This is actually a significant improvement over the base model. This is the type of demonstration/presentation Sony should be giving to sell their new console.

Edit: Needs to be watched on a proper 4K screen to fully appreciate. Phones do not give the improvements the justice deserved.

VariantAEC1d 3h ago

I watched this on a phone screen at 1440p60. I watched it again and the difference looked pretty obvious even at YT's 720p60 encoding.

Also you can slow down video playback to 25% speed on Android and even zoom into the window with pinch and zoom upto 8X on top of whatever DF does. On top of that I can mirror my phone screen to any TV and still deploy 16X zoom on top of 8X YT zoom even at 2160p60. Ok this last segment was just a tad bit facetious... but these are real things you can do. The point is you don't need to watch this on a TV and if I did... I'd actually be watching at a much lower resolution.

Popsicle19h ago(Edited 19h ago)

Yeah, this sounds much better and more user friendly when compared to watching on my 83 inch LG G22 which can be slow playback and has a zoom feature. You’re right, a 6.69 inch screen is less tedious and a much better experience. Thanks for the tips, I finally feel at ease about getting rid of what I once thought was a proper 4K panel.

VariantAEC17h ago

@Popsicle
Obviously you missed the part where the phone connects to the TV offering 128x zoom on top of whatever zoom your TV allows... Also that the majority of my former post was a joke!

What isn't a joke is the fact that if you couldn't see the differences on a 1440p mobile display playing a 2160p60 YT video, well then, how will you see them on a TV? When seated a nominal distance from it giving you the same apparent size window to look at of a 5 to 9 inch phone display held at about half an arms length?

Seriously, what is wrong with people?

Despite my vision being crap according to the optometrist, I can make out individual pixels on my older 5" 1080p phone display and all our TVs and my laptop's 1080p display. It's harder to make out the pixels on a 1440p Samsung Pentile array mobile display (regardless of which phone uses them), but I still see those as well. Would 4K be that much of an improvement? No.

How do I know that for certain despite not seeing a 4K display? The pixel pitch would only be 33% smaller which would likely still be obvious to me.

There is a reason I sold my Nintendo DSi XL. I could hardly read the display for all the massive sub pixels. I kind of wish I didn't sell it so people get a sense of how I see all modern displays.

But whatever, you do you. I can only imagine how terrible everyone else's vision is if I'm still b••••••• about how large pixels are on square pixel Full HD and QHD+ Pentile array displays on phones as small as 5" diagonally.

Popsicle16h ago(Edited 16h ago)

In all sincerity I commend you for your energy and enthusiasm.

Show all comments (51)
320°

Square Enix Reveals Final Fantasy XVI and FF7 Rebirth Sales Fell Short of Expectations

Square Enix recently released Final Fantasy XVI and FF7 Rebirth. However, the sales of these games did not meet their expectations.

Read Full Story >>
twistedvoxel.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community2d ago
2d ago Replies(4)
gold_drake2d ago (Edited 2d ago )

look, go multiplat.

but i doubt its gonna be such a game changer in the future.

u cant release any of your never games on the switch cause of the lower power (and the additional work for handheld mode amd making your games actuallyrun on it), switch 2 will have the same issue for most of them.

xbox releases wont give u the numbers ur missing either.

and your pc releases are always so messy.

Obscure_Observer2d ago

"look, go multiplat."

They´d tried the exclusive route with Playstation and at least for the current generation it´s been failure after failure. Babylon´s Fall, Forspoken, Foamstars, FFXVI, FF7 Rebirth...

Now they´re following the multi platform route and leaving the exclusivity behind. They´ll be better off that way, just like all third party publisher.

Going fully exclusive with a single platform when the said platform is not fully funding your games, is just a fool´s errand. Especially nowadays.

trez10822d ago

Short of expectations doesn't mean a failure. Both final fantasy are successful games that still fell short of Square's expectations and sold less than predecessors. As for " fool's errand " well, Koei tecmo and Skill announced Both Rise of the ronin and stalla blade have exceeded expectations. Those games are only PlayStation at the moment.

Going multi plat will be good for them but there's still a place for console exclusives to be successful.

Braindeadninja2d ago

Actually the quality of the games were to blame also Babylon foamstar n forspoken were universally criticized.

Obscure_Observer2d ago

@trez1082

"Short of expectations doesn't mean a failure. Both final fantasy are successful games that still fell short of Square's expectations and sold less than predecessors."

For shareholders, executives, partners and investors that were projecting ROI based on sales, those games are nothing but failures.

"As for " fool's errand " well, Koei tecmo and Skill announced Both Rise of the ronin and stalla blade have exceeded expectations."

Last time I checked, Koei Tecmo´s expectations and predictions for Rise of the Ronin fell short as they were expecting that game to sell more than 5 Million copies. (I mean, really?)

https://gamingbolt.com/rise...

Stellar Blade is a completely different case as Sony money hatted Shift Up to keep that game away from both Xbox One and Series consoles while making it a timed-exclusive game to Playstation delaying it´s release on PC. It´s a PAID exclusive which falls in line with what I´d said in my OP:

"Going fully exclusive with a single platform when the said platform is not *fully funding* your games, is just a fool´s errand. Especially nowadays."

My point stands. Have a nice week.

gold_drake1d 17h ago

what u said is not wrong at all, about the exclusivity, However.

square finds themselves, as many other Japanese devs, that their games just dont sell on xbox.

and nintendo has created a hardware space, were these devs just dont wanna do extra work to make their demanding games run on that hardware.

and pc .. well, its also alot of work.

so, its not too cut and dry to say "oh they should all go multi".

Profchaos1d 17h ago

Forspoken was funded by Sony but outside of this FF exclusivity seems to be just because of the franchises history/ Sony used to have a stake in square it's not a financial or contractual obligation so it's a real head scratcher why xvi and vii remake were exclusive.

+ Show (2) more repliesLast reply 1d 17h ago
Prayingathiest2d ago (Edited 2d ago )

Tbh I never completed either got bored half way through each game overhyped imo

EternalTitan2d ago

16 is a disaster and non final fantasy game.

Levii_922d ago

I knew it all along. I really disliked and was soo bored of FF16 and Rebirth is a good game but it's an overstuffed turkey plagued with unnecessary sections with convoluted anime nonsense story.

Show all comments (58)
110°

FFVII Rebirth Ending Was Intentionally Confusing, Story Won't Betray Fans Of The Original

The ending to Square Enix's action role-playing game, Final Fantasy VII Rebirth, was intentionally kept confusing.

Read Full Story >>
twistedvoxel.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community4d ago
jambola5d ago

I think the ambiguous and confusing (temporarily at least) nature of the ending, already betrayed the emotion of the original

CS74d ago

Let’s wait for the story to be completed before we judge it.

As say this as someone who really hated the ending of Remake.

But loved that in Rebirth I had no idea what was coming next although the game was 90% same as the original.

Playing it felt like having my cake (enjoying the great story moments from original FF7) and eating it too (not being bored knowing exactly what happens next).

I think people have to realize that OG FFVII is the OG FFVII. Nothing is coming to attempt to replace that. The emotional moments could never truly be recreated because everyone knows it is coming. This is a sequel.

I’m glad that it is something new within the framework of something we love.

jambola4d ago

I do understand that
new game or remake isn't relevant, I still want the game to be good
and I think having such ambiguity and intentional confusion, kind of took away from the impact of such a moment

gold_drake3d ago

betrayed, whats that even mean.

it was still heartbreaking asf. if not what happend with cloud in the end.

we havent seen the conclusion of that even ha.

jambola3d ago

if we can't comment negatively based on not seeing part 3, we can't comment in a positive way either
it's all or nothing

-Foxtrot4d ago

Feels like a get out of jail free card to me to justify it

The iconic scene just didn’t have any emotional weight to it compared to the original

Sometimes less is more

Also I liked the fact the original Jenova fight played Aeriths theme which felt more personal.

Alos884d ago

If the story is going to be the same as the original they shouldn't have constantly teased the possibility of otherwise the whole damn time. What an obnoxious and pointless way to try to build intrigue.

bartfart4d ago

Didn't even finish rebirth. I got so bored with it about 75% thru I just quit playing. The original was my first RPG on PS1 back in the day and I really wish they would've kept the turn based system instead of the chaos action system they implemented

Show all comments (16)