120°

Physical vs Digital Games: Are We Headed to a Digital-Only Future?

As digital media becomes more and more popular, GameSpew weighs up the physical vs digital games debate and ask if physical games are still relevant.

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gamespew.com
darthv7258d ago

We've been heading that way for a while. It's just taken longer to accept for others. PC is 99% all digital for over a decade... other gaming will fully get there soon enough.

shinoff218358d ago

Thats great for pc, completely different environment.

gold_drake57d ago

was just about to say the same hahaha

Asplundh58d ago

The article says a pro for digital is that it's "often the cheaper option"
That definitely hasn't been my experience.

shinoff218357d ago

It's almost never the case. Especially more so after a month or two. I bought Alan wake remaster for ps5 for 1049 off Amazon. It's never been below 12 bucks digital. So many other games are often way cheaper on disc. That's some bs their pushing and it's annoying because that's what people see it's assh articles like this.

It might be the case for rare physical releases sure but those aren't majority at all.

FinalFantasyFanatic57d ago

It only ever applies when they are deep discounts, but that happens with physical too, generally physical is cheaper overall if you exclude sales.

hiawa2357d ago

Are we headed there? Have you been to a Best Buy, Target, Walmart lately, in the video game or movie/music sections? They are a fraction of the size they once were, so yeah, we have been headed there and most of my games from the last two gens for all of my consoles are digital, so I am fine with it. It is happening whether you like it or not, and at some point will be all digital.

shinoff218357d ago

Walmart depends on which one you go to. Walmart near my house(just outside the little more dangerous neighborhoods) they lack its never filled, alot of double triple rows.

2 other Walmart around my city(better neighborhoods) are stocked pretty damn deep. Aside for Xbox which has dwindled.

BlaqMagiq157d ago

It'll be a terrible future.

Physical now and forever.

CornholioX57d ago

I still love physical games to own but in the future, it will be pure digital one day. If physical games still want to exist, they'll have to make a new disc drive which will never happen. Downloading games is now much faster to install than installing physical games and filesizes aren't getting smaller over the years. Next gen consoles with physical games are mostly like 2 discs to install but depends which games. Terrible future or not, it will be one day. I'm an old school gamer who still love to put disc in console and just reading instead of installing.

mastershredder57d ago

What’s with the “are we” topic? Hello? Yes. Thanks gamespew for catching the late bus to the discussion and delivering as it is an original idea/topic .

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120°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein18h ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

CrimsonWing6918h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff218316h ago

Yes. Stop all the live service bs.

jznrpg16h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS1716h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.