Hanzala from eXputer says, "Silent Hill 2 showed off a ton of combat in its new trailer, making me wonder if doing that for a psychological horror game was a wise move."
Bloober Team’s tackling of Silent Hill 2 is a gigantic success.
Gamereactor: "We talk all things design with Monika Chmura, who has a clear answer regarding the newly-announced mysterious project the studio will do next based on a Konami IP."
I kind of wish they did. Like I’d love if they could take him and what was established and crank the scares up to 11 with him.
Bloober Team, the Polish masters of horror, and the Japanese giant Konami Digital Entertainment (KONAMI) are continuing their partnership, announcing the signing of a new agreement for a joint project.
A remake of the first Silent Hill would be great. Let a team take Castlevania that is known for experiences with either Metroidvania games or 3D Combat.
Either remake Silent hill 1, 3 or a new silent hill game would be great. After Silent Hill 2 (third favorite game last year) i trust that studio now and am anticipating Cronos: The New Dawn.
I have no faith in Bloober Team making Silent Hill.
Making a "combat trailer" for a silent Hill game was a mistake and honestly kind of a tone deaf move.
Interestingly, Bloober themselves haven't retweeted or mentioned this trailer in any way since it was released. I don't think they're proud of this one either.
I wouldn't have named it "Combat Trailer". The thing most of us were curious about was how Bloober Team would handle the combat, mainly because none of their games have combat in them. It could have been a bit less intense but overall, I'm thankful for the trailer we got, mainly because now the team can do something about the animation and hopefully remove the dreadful QTE bits.
Well if your trailer was to show off combat and sell it, they failed miserably. The atmosphere and environments are spot-on, though.