Hideo Kojima continues to fry our brains with his new game Physint, the “culmination” of all his work before it, and it feels destined for the PS6.
XCOM and Marvel's Midnight Suns director Jake Solomon has founded a new studio to make a life sim game. Here's a new interview with him.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
Saad from eXputer: "After Arkane Austin & Tango were shutdown, Xbox President Sarah Bond spoke with Bloomberg in what I believe to be utter corporate fakery."
im not really surprised by that, shes always been more a "let me talk about something else than what u want to know" kinda gal
Yea, it was and it’s insulting that they think we’re dumb enough to fall for this. Look, the truth was you took a gamble on these studios and while they released some games to critical praise and great reception they just aren’t bringing in a ROI. Be transparent, you’re not a politician.
Just tell everyone you spend money on projects big and small and when money isn’t being made you go over the potential of revenue a studio can bring in vs those that can’t and make the hard decision to chop them.
She says this whole thing about “success” doesn’t fit one meaning for each studio. Well yea, a small budget production isn’t going to expect to sell the same as a large budget production.
One thing I wish they did though was let Tango be an independent studio.
disheartening to see no regard for the human cost of business anymore
the bad decisions and judgements of these CEOs severely impact the frontliners
these fake responses are just salt on wounds
imagine havin the audacity to say "we need more games like hifi rush" right after closing the studio that made it lol
followin up with this show of "deflecting every question" was in poor taste
Thanks, Cap’n!
It will be cross gen or a PS5 swansong with a PS6 Remaster.
At least we all agree there will be a PS6
Doesnt matter, I will be purchasing a PS6.
Maybe the game manages to launch with 2 years of preproduction leading up to DS2 in 2025, and then MAYBE releases in 2028 as the ps5 swan song, after 3 years of development.
Or, maybe the ps5 justifies AAA support for a full ten years, and leaves a healthy window for Kojima. I know that’s well above how long a console gen typically lasts, but it took awhile before we saw games like Spider-Man 2 that legitimately looked like they needed a hardware upgrade.
The ps5 might be strong enough for devs for a lot longer, considering the cost of Spider-Man 2…. If VR takes off, then I’d understand the typical need for stronger hardware every 7 years, but those headsets aren’t flying off the shelves yet.
The ps5 might be enough for the life like graphics Kojima is aiming for.
Maybe crossgen tutle? 2029-2030?