Arcades or "Game Centers" as their known in Japan are a curious topic. Beyond Space Invaders and Street Fighter you have medal machines, card games like Square Enix's Lord of Vermillion, and Mahjong games - a topic few cover in English. Brian Ashcraft, Night Editor at Kotaku, gave all of them a look in his book Arcade Mania. Siliconera spoke with him to hear his perspective on the evolving culture of Japan's arcades and his thoughts on DJ Max Technika's US launch.
Games Asylum: "Every console generation has seen a fad or two, be it gratuitously violent beat’em ups, dancing ‘n singing party games, casual titles with motion controls, or predominantly beige first-person shooters. In the early ‘90s, the biggest craze was mascot platformers, fuelled by the astonishing popularity of Super Mario and Sonic the Hedgehog. This seven-game strong cartridge not only gives a taster of that era, but also takes us beyond that to sample Sunsoft’s 32-bit debut."
Super Metroid was a monumental triumph of interactive art, a game that achieved new heights in presentation, level design, and pacing, and despite a few flaws, manages to hold up astoundingly well to this day.
Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game
Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.