Michael Kitchin writes, "I think Woodhill Interactive have done well with Orten Was the Case. Whilst it is a small town tale, the time loop allows proceedings to reveal a decent narrative. The puzzles and objectives mostly avoid wild jumps of logic whilst allowing a player's own hindsight to cut corners and streamline each attempt. The presentation won't be too everyone's taste but I kind of liked the exaggerated, grotty characters and detailed surroundings. It's a shame the movement can feel occasionally clumsy and checkpoints aren't always well placed."
There is a very good narrative found in Orten Was The Case with a great concept and a huge puzzle within a puzzle to solve.
Orten Was The Case is a bit of a stunner - and it was created by one solo dev prior to today's launch on Xbox, PlayStation, Switch and PC.
Orten Was The Case by Oskar Thuresson begins its indie adventure on PC, PlayStation 4 & 5, Xbox Series X|S and Nintendo Switch in November.