In Cyberpunk 2077's 60fps performance mode, there are differences. In three of the four benchmarks, PS5, Xbox Series X and Series S are quite closely matched - with just the sense that the Series X isn't quite as solid with its lock to 60fps. In a fourth benchmark though, the load increases and PlayStation 5 can run at a maximum of 12fps to the better compared to Series X.
Cyberpunk 2077 has come a long way from being one of the worst games on the planet to being one of the best ones.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
Source code for CD Projekt's action role-playing games The Witcher 3 and Cyberpunk 2077 have allegedly been compromised.
Well they are using unreal engine now thanks to there work culture and horrific job on making cyberpunk so for the future no impact.
But it will be interesting to see what mods will be made
https://rebel-wolves.com/
Wait a min...I swear to god CP2077's source code got leaked before. CDPR needs to stop using "password123" for all their accounts 😅
Xbox Series S is limiting Xbox Series X
🤘🏻 PS5 💪🏼
Well... it seems that PS5 is a better designed machine, with better dynamic hardware escalation than fixed Xbox Series design. But, really, it seems the problem is with software environment for developers, where tools tell where and when to squeeze the system. PS5 DEV kit does it in a more automatic way than XDK, for the moment. Yes, Xbox Series S can be a time consuming pit for smaller teams or big projects like Cyberpunk 2077, but Microsoft are trying hard to improve. Also, Unreal Engine 5.3+ have tools to help on this. Let's hope Unity and others invest on making development a nicer job, because this can also apply to Windows and other platforms as experience and third party tools get also better. Good luck, devs, players need you!
PS5 runs as good as RX 7900 XTX?