Interview with Emma Gregory, Actress for (Minthara) in Baldur's Gate 3 which is an incredibly deep role playing experience of choice and exploration.
Larian Studios' fantasy epic was already a landmark title when it launched in 2023, winning over critics and fans alike with its depth, and storytelling. Now they are celebrating a new milestone as their video game Baldur's Gate has reached a new player count peak following Patch 8 release.
The Patch 8 for Baldur’s Gate 3 is here, so check out this article to see what the players think are the Top 5 of the new subclasses.
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
Terrific voice work for Minthara and easily one of the best characters