Ali writes - "Avatar: Frontiers of Pandora is not a bad game by any means, but once discovering the stunning vistas wears thin..."
Sifu, Control, Avatar: Frontiers of Pandora, and others, despite being third-party games, offer best-in-class haptic feedback on the PS5.
I think the GTA V PS5 upgrade has some impressive haptic feedback and other utilization of the dual sense features.
Like, rain hitting you has a distinct feel, parts of the road do as well, fun fire feels crunchy and different depending on the gun (SMG vs Shotgun, for ex.), but I always get a kick out of the phone conversations coming out of the controller and if you have the lights off in the room and the fuzz is chasing you the controller does a good job of doing the red and blue lights that kind of light up the room and just add to the fun.
Borderlands 3 makes very good use of the triggers. Each gun feels unique.
Ubisoft has revealed the first story pack for Avatar: Frontiers of Pandora titled The Skybreaker, available on July 16.
Ubisoft just announced its financial results for Q3 of the fiscal year 2023-2024 and confirmed a release window for Assassin’s Creed Codename Red, on top of a lot more information about the performance of its major games.
Having just got this game for my birthday, I'm loving it. I'm playing in Explorer mode, and it FORCES you to pay attention to your surroundings, and the tips given in the quest notes and the like. VERY little is pointed out to you. Which makes the world feel more real and organic. Rather than having everything highlighted, and handed to you in a silver platter, you actually have to THINK!
Sure, it's not perfect, but so far I'm having a blast, while also being in constant awe and wonder at just how beautifully they realized Pandora.
This one is worth your time.