Tekken 8 won't support Lumen, Nanite or Virtual Shadows Maps and its lighting has been severely downgraded since its announcement trailer.
Bandai Namco has also revealed that the Tekken 8 Season 1 second character will be Lidia Sobieska! Check out the Season 1 trailer.
Bandai Namco Entertainment has revealed the Tekken 8 roadmap for free updates coming this 2024 and it includes a free new map and more.
Fahad from eXputer: "Bandai Namco has been banning excessive rage quitters in Tekken 8, but their solution doesn't punish those who don't rage quit as often."
This "issue" has been blown way out of proportions. I have never seen someone rage quit on anyone that i've watched and i personally have maybe close to 200h in myself and this has never happened to me. Sure if they can make it like MK great but this is such a none issue imho.
I'm ok with banning serial pluggers in ranked matches. But what I would like to see happen instead is to put people with higher than acceptable disconnect percentages into matches with other pluggers until they stop disconnecting. Let the pluggers play together in separate lobbies until they learn to lose gracefully.
As well as the measures they have implemented why can't they just seamlessly change the inputs from player to AI player so the player can continue the match and still recieve the match points.
UE5 has also been a letdown so far. Hopefully it gets better
UE5 a new gen game being a letdown I'm not surprised.
I think we all knew that the initial trailer was too good to be true.
The lighting is going to be DLC.
Jesus it looks gorgeous and it literally doesn't matter. Clickbait garbage headline based off two graphical features the developer opted out of in exchange for framerate. Graphical features that are largely completely irrelevant in a fighting game with a camera like this. What are you gonna do, mod in a freecam and fly over to the boat in the distance to analyze if there's pop-in or not on your flight? Break an environmental object to analyze whether or not the ambient occlusion looks natural in a closeup? These aren't features we need in fighting games any time soon. Keep the framerate, resolution and general visual fidelity up. In case it isn't obvious, UE5 has significate and countless benefits over UE4 beyond Lumen and Nanite (especially on PC) from both a user scenario and a development scenario.
I know i sound mean here but honestly if I made a purposely uneducated twitter bot specifically to whine about non-issues for attention and clicks, it would post the exact same content as every DSOGaming rant. It's all this site ever posts.