340°

Report: Marvel's Spider-Man 2 Budget Was $315 Million, Leaks Reveal

The total budget for Marvel's Spider-Man 2 was revealed in the recent Insomniac leaks to be $315 million, the team's most expensive game yet.

Jin_Sakai492d ago (Edited 492d ago )

It’s crazy how expensive AAA games are becoming to make. The game screams quality though so I believe it.

darthv72492d ago

Marvel has loft ambitions for the use of their IP so it should be expected that games would tickle the taint of the movie budgets.

Cockney492d ago

Not sure how much of this is down to marvels "lofty ambitions"
I've no idea of the contract between them but this is all sony's work from creation to publication, insomniacs work here is outstanding and you can see where every penny was spent.

TheKingKratos491d ago (Edited 491d ago )

What marvel got to do with this ?!

Sony's Insomniac is the one who did everything

It's like you look for every opportunity to jab at Sony

Zeref492d ago

Yet it only made 75 million 🤔

492d ago
CrimsonWing69492d ago

That's projected profit based on 10 million sales.

If you look up current sales it's 5 million. It's made a profit... so I don't get the comment. Like, you're surprised that it can make 75 million in profit?

Did you also look at Return on Investment (ROI)?

P_Bomb492d ago

It just came out. The Spidey games have had long legs.

Einhander1972492d ago (Edited 492d ago )

So, Spider-Man which was their most expensive project which had only been on the market a few weeks has already paid back it's development costs and made nearly 1/3 of it's cost to develop in profits already...

Sounds good to me...

Do you think Redfall made back it's dev costs, how about Forza, has Starfield even made back it's 6+ year dev cycle costs yet?

Ya know, pretty much all this leak actually shows what a strong position Sony/Insomniac are actually in.

Lightning77492d ago

Not sure why ppl are downvoting. It says it only made 75 million as of right now. The game has long legs so it'll make way more than that, it's only been a few months.

Zeref492d ago

I meant to say it's "projected" to make 75 million. Which is worse 💀

492d ago
DivineHand125492d ago

The game will likely sell at $70 throughout the holidays going into next year.

Hofstaderman492d ago

Are the mathematical analytic skills of all MS ambassadors so warped from their spinning around engagement? Please check your numbers in context again geniuses.

elazz492d ago

That’s profit. Not revenue. So income you keep after deducting costs.

And they are also very conservative in projections. Spider man sold 25 million copies. No reason why this shouldn’t do the same within tbe next few years

Chevalier492d ago

Last game sold 34 million and this projection is only for 10 million sales so you're idiotic comment is not going to age very well. Unless your some kind of idiot that thinks arguably the most popular comic character in the world is not going to sell. Lol

TheKingKratos491d ago

You are a dumb person... No in fact every single xbot like you is going around with no brain cells.

+ Show (10) more repliesLast reply 491d ago
Christopher492d ago

I mean, that includes marketing, and that's actually pretty normal for major AAA releases today IMHO.

thorstein492d ago

Marketing? The marketing department's budget is separate and set at the beginning of the fiscal year.

Their budget covers all games released.

blackblades492d ago

Yeah, its a reason why the price of games went to $70. Also the time it takes to make them is long. Hopefully one day the cost and time can go down.

AdonisIsBeast492d ago

Only in America where woke employees try to make the most money to do the least work

+ Show (2) more repliesLast reply 491d ago
Eonjay492d ago

I mean this is beyond even the max price Microsoft would have paid for GP content. This is just further proof why Sony wouldn't want to put games on their SUB day one.

Ironmike492d ago

Spiderman 2 is not outstanding it's a good game but its very similar to 1st go on sites like reddit loads of players who bought saying the same ii loved it personally but it's not an outstanding game it's vet good one though

gold_drake492d ago

i just had a stroke reading that.

no punctuation, no comma, just a a very long sentence haha.

Ironmike491d ago

Don't worry about mt I don't

Cockney492d ago

The clues in the name mate, nobody bought spiderman 2 hoping it was different, more of the same but bigger and better and that's what they gave us.

Chocoburger492d ago

"The clues in the name mate"

😂 Thanks for the laugh! 🤣

Ironmike491d ago (Edited 491d ago )

I agree and iam loving it and to be truthful its most games haven't really blew me away this gen apart from horizon fb West

maniacmayhem492d ago

These budgets are insane and it's no wonder why developers are sticking with sequels or characters based on recognizable IPs.

This is why Square always puts out bizarre statements of games not meeting expectations because they more than likely didn't.

There has to be a better way to bring in the cost of games without sacrificing the scale and graphic quality we all expect with each new generation.

I personally don't see see how it can be done anytime soon but if this keeps up you're definitely going to see a lot less new IPs, GaaS models and more devs getting bought.

Shane Kim491d ago (Edited 491d ago )

I don't think that's what costs. I think it's overpriced actors, executives, marketing and in this case a licensing fee.

ChasterMies492d ago

So 4.5M copies to break even and the rest is profit.

Fishy Fingers492d ago (Edited 492d ago )

It isn't.

Even the table in the article shows that. $38 per copy, 8.2m to break even.

BeHunted492d ago (Edited 492d ago )

Nope. From the recent leaks Sony pays Disney Royalties for each copy sold.

Marvel Royalties

Digital Games: 9% to 18% of net sales
Physical Games: 19% to 26% of net sales
DLC: 19% to 26% of net sales
Hardware Bundle: 35% to 50% of Wholesale Bundle Price

It would take more than 4.5million copies sold to break even. No wonder Microsoft refused the Offer....

Chevalier492d ago

Weird Spiderman sold 30 million copies. Which Xbox exclusive did 30 million in sales in the last decade?! Oh right absolutely none.

"No wonder Microsoft refused the Offer...."

You want to bet they're paying the same or more for Blade? Which guaranteed won't even come close to Spiderman

__SteakDeck__491d ago (Edited 491d ago )

@BeHunted No, No, No. Don’t cope fanboy. MS rejected the offer because they had no studios at the time to make a Marvel game. MS like Sony was offered any Marvel character. They didn’t need to pick SM. Remember MS is making an Indiana Jones game and a Blade game. Since it’s going straight to a subscription service as an exclusive, I’m sure MS has to pay Disney double.

Show all comments (54)
80°

Days Gone Remastered Accessibility Options Revealed Ahead of Launch

New details on Days Gone Remastered accessibility features, including High Contrast Mode, UI narration, control remapping, and more.

Read Full Story >>
clouddosage.com
60°

Switch Onimusha 1+2 Bundle Pack Launching Alongside Sequel Remaster

The double pack will be arriving on the same day as Onimusha 2 Samurai's Destiny on 23rd May 2025

Read Full Story >>
nintendolife.com
60°

Baldur's Gate 3 Reaches Impressive Player Numbers Following Patch 8 Launch

Larian Studios' fantasy epic was already a landmark title when it launched in 2023, winning over critics and fans alike with its depth, and storytelling. Now they are celebrating a new milestone as their video game Baldur's Gate has reached a new player count peak following Patch 8 release.

Read Full Story >>
insightgirl.co.uk