Microsoft’s plans for an always-online entertainment hub don’t seem so wild anymore.
In a time when innovation often takes centre stage, Steel Seed boldly leans into nostalgia. Developed by the indie studio Storm in a Teacup and published by
Microsoft is doing more for PS5 these days than Sony? Wow.
When comparing Palworld's Neutral element to Pokemon's Normal types, the problems of the former make it feel lacking when compared.
comments on this one should be interesting.
I'll start. i enjoyed the idea of what the XBO wanted to be. A central hub for all of your entertainment. They just went about it all wrong. It was pretty neat to do picture in picture and snapping different screens around but that was about it. Its performance was underwhelming. Its size was overwhelming. And its marketing was just... tone deaf.
Making the needed changes to correct course took a while but at least they did actually do something instead of stick their fingers in their ears at all the criticism and stay the original course. Every company goes through a learning spurt. And it always seems to be during their third console outing. Usually the third time is the charm but I guess that just does not apply to gaming.
Can we stop trying to rewrite history with this one, their vision was awful and this kind of shit is still awful today. Just because others do it now doesn't mean it’s suddenly right.
it still seems a wild idea.
cause, what if u dont have internet for some sort of reason?
whatnif theres a storm and snow and lightning and all sorts of shit that can literally affect your internet. or what if the servers are down and your internet doesnt work?
no no, always online is shit. it will always be shit.
UNLESS we all have unlimted access to internet. but we dont.
Kotaku being kotaku.
What a conveniently well timed take.