160°

The Game Awards Winners Told to "Wrap It Up" During Rushed Acceptance Speeches

The Game Awards was definitely a long show yesterday night. Yet, the one element that wasn't long at all was the winners' acceptance speeches.

Read Full Story >>
techraptor.net
Kaii504d ago

I understand/accept ad sponsorship.
I don't accept 8m dev discussions on something that had zero gameplay, I don't care for how 1 Hollywood actor sustained a foot injury.

Give'em 90s ffs

isarai504d ago

Maybe if you ditched the useless E-Sports awards you wouldn't have to rush people

slate91504d ago

So many other things to blame than esports awards.

isarai504d ago

So many other things to blame along with esports awards.

There fixed it for you

ChasterMies503d ago

Exactly, why blame exports awards when we shouldn’t even have them. The Emmy’s don’t have a category for best athlete in a sports competition because the very idea is ridiculous. Gamers in esports get awards in their own competitions just like real athletes.

Abriael504d ago

all the esports awards were in the preshow, read in sequence in a minute. I don't care for them, but no, they weren't the issue this time around.

isarai503d ago

If the pre-show is for the E-Sports awards, with the E-Sports awards, merge the pre-show time to the main even, bam! more time. Sure there was plenty of filler bs, but E-Sports is like the most irrelevant garbage at the awards show. Like imaging the Oscars giving awards to people who have film podcasts

Abriael503d ago

So instead of having a 3 hour show, we get a 3.5 hour show?

1 minute of esports awards is pretty much irrelevant. You're missing the forest for the trees.

slate91504d ago

The pointless interviews with 0 gameplay can be greatly reduced.

-Foxtrot504d ago

I thought Kojima got more air time with Jordan Peele when it was basically nothing but sniffing each others farts, it just droned on

Yet the real winners which the awards show was for were being told to wrap up

Like I know Geoff has a hard on for Kojima but come on

Crows90503d ago

That's fuck up. They were probably nervous of upsetting the industry since the mainstream devs hated bg3

goldwyncq503d ago

The effect of Chris Judge's record breaking speech can still be felt.

Show all comments (20)
50°

The Epic Games Store Weekly Freebies are Live Now

The Epic Games Store has a funny little game and some free DLC for you.

Read Full Story >>
terminalgamer.com
80°

PlayStation Store Big Games, Big Deals Sale Kicks Off and Has Over 4,000 Items

Sony's latest PlayStation Store sale has over 4,000 items housing indies and AAA games. HJere's the full list of discounts.

90°

How Xbox Is Quietly Fixing Xbox Cloud Gaming Latency

Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.

Read Full Story >>
clouddosage.com
darthv721d 3h ago

Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.

Tacoboto4h ago(Edited 4h ago)

With Remote Play, the lag can be almost complete nonexistent too. My TV and Receiver glitched up really bad a few weeks ago and my Xbox wouldn't output through 4K 120hz for a few weird hours of power cycling these stupid devices, so I got to test this out while my Xbox just refused to output video through hdmi.

With a Backbone on my phone, and a controller connected to the console (hardwired into the modem through an Ethernet switch; my phone is connected to a Router that the modem routes to - so there is that extra network layer), I could not notice any difference. Avowed was set to the Balanced mode, maybe Performance would've exposed a lag with the extra frames but the response on my phone screen looked near exact from stick push to game response.

Cloud Gaming, playing something like South of Midnight feels responsive enough to me, and games like Pentiment you really really can't tell, and if you could, that's a game where lag would be inconsequential to the experience

Vits9h ago

I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.

Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.

It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.