450°

God I Hope My Xbox Series S Can Run GTA 6

GTA 6 is still years away and the Xbox Series S is already seeing compromises

Snookies12529d ago

You have at LEAST an entire year, maybe even nearly two years. You can't honestly tell me it's impossible for you to save up $400-$500 in that time to upgrade to a better system.

darthv72529d ago

I can see how this game could cause some SS owners to upgrade to SX. Not only would they get the better experience for GTA but for all other XB games they may have already.

Obscure_Observer529d ago

"I can see how this game could cause some SS owners to upgrade to SX. Not only would they get the better experience for GTA but for all other XB games they may have already."

I agree. And I think the new (hopefully cheaper) all-digital SX console along with the new Sebile controller will be tempting and hard for SS owners to resist.

ThePacemaker528d ago

Series X?

Nah. The definitive console to play GTA6 would be PS5 Pro.

MrNinosan528d ago

Or even better, upgrade to a PS5 Pro, which most likely is out by the time GTAVI is released.

EvertonFC528d ago

The way sales and this gen is going for Xbox there more likely to swap to playstation imo.

Christopher528d ago

I've watched some Series S CP2077 2.0 gameplay and it's remarkable how different the world feels with less happening to account for the Series S vs XSX or PS5.

With what this trailer is selling, I'd want the best I can get for a home console to make sure it feels as much like a breathing and realistic world as possible.

I think a lot of people who play these games for online play, though, won't care at all as long as they get the same experience.

+ Show (2) more repliesLast reply 528d ago
RaidenBlack528d ago

Rockstar managed the vast GTA V (with character switching) on the PS3 & X360 .... not an easy feat.
I think they'll find comfort in 900p~1080p + 30fps combo with draw distance reduced for Series S.

Abear21528d ago

Exactly, low shadow detail, reduced draw distance, reduced NPC and traffic density—just look how much better gta5 got over years of better hardware. It will likely take the next generation of consoles to see gta6 run like that

dumahim528d ago

With what they're trying to push on screen, I think 900p is a bit optimistic.

poppatron528d ago

But the game was built from the ground up with that platform in mind

528d ago Replies(2)
anast528d ago

Usually I disagree with comments like this but in this case it is fair for most people, including the one that wrote the article.

EvertonFC528d ago (Edited 528d ago )

Exactly, I've always said if your struggling to buy the console then you probably shouldn't even be buying a console as we all know it's an expensive hobby lol

ChasterMies528d ago

This article is written by someone who has all gaming consoles and a PC for “work”. What the article should say is “Buyer beware: the Xbox Series S is not a true next gen console, will not get you through this generation’s best games. Buy a PS5 or Xbox Series X instead.”

EvertonFC527d ago

Imagine on Christmas Day getting a series S, hiding your disappointment from the parents so you don't feel ungrateful ☹️

SyntheticForm527d ago

What a silly article.

Game's out in a few years. If you can't save up for a more powerful console in that time, you should not be gaming, you should be trying to make more money.

+ Show (4) more repliesLast reply 527d ago
529d ago Replies(1)
darthv72529d ago

they used BG3 as an example... that was for split screen. Unless this game has split screen then there is nothing to worry about. Plus this is R*, not Larian.

blacktiger528d ago

It's no split screen you shouldn't worry abouts it's the open world you should worry about after all its R*

Series S is going to have bigger problems

frostypants527d ago

It's never that simple. This game has almost nothing in common with BG3.

-Foxtrot529d ago

I’d be annoyed if I found out despite the game being a technical marvel Rockstar were still held back by the Series S

They could be pushing the game all 100% but if you find out they could have went to 110% if not for the S, you’d be a little miffed at what could have been.

gold_drake529d ago

wither they make the S version to be low resolution

or they have to make cut backs for both versions, which would suck.

if BG3 has had issues with the S, u better believe Rockstar has the same issues

Hofstaderman528d ago

They should just leave the Series S out of the equation but yeah....75% of all Series sold are the S. MS screwed themselves and everyone else with this last gen pos.

Obscure_Observer529d ago

Did the Series S hold back any PC or PS5 versions of games back?

BG3? Alan Wake 2? Remnant 2? Lords of the Fallen? No?

Then how the Series S would hold any current gen game back?

Stop with this FUD nonsense already

-Foxtrot529d ago

“BG3? Alan Wake 2? Remnant 2? Lords of the Fallen? No?”

Well for starters BG3 had to go through some wild development examination, through ever book and cranny to get it out on the Series S and let’s not bullshit they obviously got some mighty backing from Microsoft to achieve this, they needed this game released while still sticking mostly to their shitty parity rule

The others? Who knows. We will never get a developer saying “if we were exclusive on X console we could have added Y and Z more”

You got a mighty nerve talking about Fud with the amount of bullshit from your comments on here

sparky77529d ago

@-Foxtrot

You said all that and couldn't even answer Obscure_Observer question: Did the Series S hold back any PC or PS5 versions of games back?

The answer is NO. The PC and PS5 version were not held back, not a single game on other platforms has been held back. The Xbox versions might get delayed or even cancelled but that doesn't affect you and your PS5.

So stop complaining about something which isn't a concern for you.

darthv72529d ago

@Fox, Larian had said the issue they ran into with BG3 on the SS was the lower amount of memory allocated caused problems getting split screen to work consistently at a good frame rate. SS did not keep the game from running. And as a result of Phil giving the ok to drop split screen is where they discovered they could optimize it further and found a flaw in their programming that was then rectified for all other versions as a result.

So in that games situation, the SS actually helped Larian make a better product than they initially released.

Crows90528d ago

When you have a piece in your car from a decade ago you bet it can hold back your car overall. So yes the series s holds back this console generation.

northpaws528d ago

So you really think, when creating a game, you have to take into consideration of one weaker console, doesn't has any negative impact at all?

Whenever you develop for more than one console, it ALWAYS hold back in some ways.

gold_drake528d ago

that is not the question, wether the S holds the ps5 or pc version back.

that is not the question lol

the question was if the Series S can even run it. and if so, how badly

dont bring other consoles into this very obvious and linear question lol

Obscure_Observer528d ago

@gold_drake

"the question was if the Series S can even run it. and if so, how badly"

You´re not very bright, are you?

So Rockstar *confirms* GTAVI for the Xbox Series S and the first question you have for the developer is: Can the Series S even run it? Duh.

I can see the developer´s eyes rolling from a mile away. XD

frostypants527d ago (Edited 527d ago )

"Did the Series S hold back any PC or PS5 versions of games back?"

Yes. It likely did.

527d ago
+ Show (7) more repliesLast reply 527d ago
Neonridr528d ago (Edited 528d ago )

what would be the difference if Sony releases a Pro model late next year and then you consider the same thought process of the base PS5 holding back what could have been on a fully pushed Pro model version of the game..

or is that different because it's Playstation?

-Foxtrot528d ago (Edited 528d ago )

Lmao

Here we go, twisting a comment so you can make a witty remark and walk away thinking “ha. Got him”

First of all I hate mid gen consoles, I’ve been saying this since last gen. However they’ve been developing GTAVI with these consoles in mind for years, it’s not like they know about mid gen consoles but I don’t think it would bother then as they know not everyone will buy one, the install base will have the base consoles. There’s never going to be games held back as the base consoles will take priority.

Second of all you are comparing a mid gen console to what Microsoft regards as an equal to the Series X, their base console

Literally an apples to oranges argument and you know it.

A for effort though

Neonridr528d ago

@Foxtrot - PC development isn't hampered by the minimum required PCs out there. You think Alan Wake 2 doesn't look and run gorgeously on the top end hardware compared to the minimum required stuff?

GTA VI will run and look just fine on the PS5 / XSX. You are making a mountain out of a mole hill.

RupeeHoarder528d ago (Edited 528d ago )

what? the PS5 currently = Series X. If Sony's base model has as high of performance as Microsoft's higher performance model..... nothing you said makes any sense. I'd be concerned about the experience on Series S.

Neonridr528d ago

@RupeeHoarder - the point is when mid-gen refreshes come (assuming they do) then the base consoles would be holding them back from being fully realized. Did we say that the PS4 held back the Pro? No.

BehindTheRows528d ago (Edited 528d ago )

PC development IS impacted by the weaker machines. Just because they've figured out ways to adjust doesn't mean they aren't obstacles. Anyone wanting knowledge on the subject need not look further than nearly all of Crytek's Crysis interviews from '06-'08.

Yes, Alan Wake looks phenomenal, but if developed on the better hardware (and thus, ported backwards), it would look CONSIDERABLY better than it does. Those are strictly financial decisions, and this is Game Development 101. Happy to debate it after 8 years of college on it.

Otherwise, Fox is absolutely right. The Series S will remain the lowest common denominator. And yes, the PS5 would also hold back the PS5 Pro under the same circumstances. Again, that's the science behind it. The Series S holds all devices back that have to run the same game as it, even if devs find ways around that. They still have to consider the weaker hardware.

darthv72528d ago

Neon... it's never the same situation for PS as it is XB. Nobody said the Pro was held back by the base PS4 but many did say the One X was held back by the One. That is just the kind of double standard people have.

Reality is, nothing has been held back due to there being a least common denominator. Not in the 1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th, and now 9th gen.

-Foxtrot528d ago (Edited 528d ago )

@Neonridr

"then the base consoles would be holding them back from being fully realized"

What are you not getting here

It wouldn't matter as it's a mid gen console, yeah they would be held back but it's not the main base console which has an 8 year lifespawn which developers can plan around. It's just something to get a little bit more money from people, the nice new shiny toy but in reality they know there's going to be limits, they know they will be held back because of their base consoles

Xbox Series S is one of Microsofts BASE CONSOLES, it came out from the start, it's what developers had to think about for this generation cycle and also the shitty parity rules Microsoft has in place. Microsoft basically f***** themselves and others.

Even if you have a mid gen console, the new Xbox won't be held back by the Series X but also the Series S

If developers struggle now with the parity rule with the Series X and S then how the actual f*** will they be able to do parity with something even more powerful than the Series X? It would be pointless

Like I said, it's bad comparison, mid gen consoles won't really hold anything back in reality because they are an after thought, the developers main goal in the base consoles with the install base. It's why everyone has been p***** off that some games wouldn't let the PS4/Xbox One go. Look at Horizon Forbidden Wests DLC Burning Shores, it looks fantastic and the main game could have looked just as good if they let the PS4 go.

+ Show (4) more repliesLast reply 528d ago
thesoftware730528d ago (Edited 528d ago )

Fox,

"Well for starters BG3 had to go through some wild development examination, through ever book and cranny to get it out on the Series S and let’s not bullshit they obviously got some mighty backing from Microsoft to achieve this, they needed this game released while still sticking mostly to their shitty parity rule"

Dude, none of what you said answered obscure's question, how did the S hold back any of those games? The PS5 & PC versions of BG3 were launched, AW2 was magnificent, Remnant 2 is a blast, and LotF was well received...so among these great games, where did the S hold anything back...no make believe stories, tell us how?

The optimization and examination that you mentioned are actually being used to make every version better, so in a weird way, the SS made the game slightly better for all consoles.

"The others? Who knows. We will never get a developer saying “if we were exclusive on X console we could have added Y and Z more”

Ok so then we are creating scenarios and making it sound like reality? You don't know, I don't know, so why are we materializing made-up fears/concerns/negativity? There is no indication that the SS has held any of the games he listed back, creatively speaking. The PC and PS5 version are loved and is in contention for GoTY... doesn't sound held back a all.

"They could be pushing the game all 100% but if you find out they could have went to 110% if not for the S, you’d be a little miffed at what could have been."

What, huh? Fox stop making stuff up man, you seem to create issues that don't exist and then act mad about it. 110% and they didn't solely because of the S..can't make this shit up...oh wait you can lol.

--Onilink--528d ago

Enough with the holding back nonsense.. you cant have it both ways… if you are going to keep saying that developers have to dedicate a lot of time to get a Series S version out, then that means that Series S did NOT define the development of other platforms…therefore, not holding back anything

If they were able to port to Series S with barely any work, then you could say that MAYBE they used that console as a baseline rather than the Series S and PS5, which is something that basically has only happened for cross gen titles anyway

Practically every single developer out there consistently has to work on so many different spec levels just by virtue of doing the PC version, why is it suddenly the Series S any different? If anything, low end PC is harder because they still need to worry about multiple vendors, drivers and technologies.

+ Show (2) more repliesLast reply 527d ago
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120°

Take-Two CEO Says Rockstar Games Wants GTA VI To Be The Best Entertainment Product Ever Created

Take-Two CEO says that Rockstar Games want its upcoming open world action game, GTA VI, to be the best entertainment product ever created.

Read Full Story >>
twistedvoxel.com
anast5h ago

They are going to raise the price on this game.

CrimsonWing694h ago

Can’t wait! Like my hype has never been this high for a game. I hope it really delivers and looks like what they’re showing. Like, I’ll finally feel like we’ve entered next-gen if it does.

lucasnooker4h ago

Only game this generation I’m truly hyped for. A true AAA big budget banger pushing the hardware to the limits like the good old days!

Levii_924h ago

I can't wait for this overblown cutscene game to come out so i never buy it and spend money on it.

pwnmaster30002h ago

Thanks for sharing.
I guess I’ll do the opposite

Yui_Suzumiya1h ago

Hell yes! Someone speaking my language for once.

b00mFargl325m ago

That's a really cool story; I'm sure your mom loves it when you tell her those stories when you come out of the basement.

+ Show (1) more replyLast reply 25m ago
GhostScholar3h ago

Technically it looks incredible but I’m a bit disappointed that it’s turned into a franchise about heists. I miss the more carried mission structure. I miss having just one playable character too.

Putte1h ago

Exactly. It's a shame we don't have one playable character. And the boring heist all the time. Miss the more grounded story's about people.

Extermin8or3_1h ago

You realise you can have both on the story right?

PhillyDonJawn2h ago

They're definitely gonna charge 2x. Full cost for the story. $80 Full cost for the MP. $80 complete $160 Bundle with some in game currency and Cosmetic dlc. $200

Show all comments (14)
230°

Why The Rumored $1 Billion Budget For Grand Theft Auto VI Does Not Add Up

Here's why the rumored $1 billion budget for Rockstar Games' upcoming open world action game, Grand Theft Auto VI, doesn't quite add up.

Read Full Story >>
twistedvoxel.com
thorstein1d 11h ago

"Or was it i̶n̶f̶o̶r̶m̶e̶d̶ guesswork from analysts?"

Video game budgets will always be fictional, just like Hollywood movies. Unless there are receipts it's all speculation.

And Take Two has a marketing department with an already approved budget (just like studios in Hollywood).

thorstein1d 11h ago

(Continue...I was in the Lincoln Tunnel)
Budgeting isn't included in the total cost because it is a separate budget. These companies intentionally inflate the numbers so they pay less in taxes.

This is not a new trend. And if you give your CEO $30 million per year and a game takes 5 years, you just add that $150million to the budget (CNN).

VenomUK20h ago

The costs don’t seem out of the realms of possibility. Remember that Rockstar isn’t just releasing just the GTA VI single player game, it has been building an online platform that will far surpass that of GTA V in size and scope that could last for 15 years or more - that takes significant investment.

rudero7h ago

Absolutely anything to do with the product is in the budget.
That is the very definition of BUDGET.

The majority of the budget is marketing and not producing the game.

Then said companies can tag anything else they want in said “budget”.

And the one thing that gta games have is commercials galore.

Early hands on… in the budget.
Review copies.. in the budget.

senorfartcushion6h ago

How much you have as a budget is different from how much you spend making a product. This is one thing journalists never seem to get

isarai1d 7h ago

I don't know where they get these numbers, absolutely NO games is spending anywhere near that amount on production even including marketing. If we're talking lifetime estimates for like a 10yr plan maybe, but even that would be a very vague projection. RDR2 at the time of release cost less that GTAV did and GTAV cost about 265mil with marketing being an average of about 200-300mil each.

Lightning771d 7h ago

I believe it's somewhere around there. Cod is 700m$ to make. I think GTA could be around there if not more. The insane level of detail in the trailer says it all.

Yeah I believe it's around there personally.

goken1d ago

The $700m cod budget is for tax purposes imho.
I also seriously doubt a game even as top notch as GTA would cost a billion to make.

QuantumMechanic23h ago

Yeah, that would be tax fraud. Public companies are independenly audited. They cannot just put whatever number they want "for tax purposes".

thorstein15h ago

@quantum

It's literally called Hollywood Accounting when movie studios do it.

So, you believe that goken and I are wrong, and Return of the Jedi never turned a profit.

It happens all the time.

anast13h ago(Edited 13h ago)

Hate to break it to you Quantum, but multi-billion dollar companies don't have to follow the rules.

QuantumMechanic3h ago(Edited 3h ago)

There's a difference between choosing how to allocate corporate/merchandising/royalt y expenses ("Hollywood accounting") and fraudulently inflating project expenses (ILLEGAL). Even if the IRS didn't catch wind of this accounting immediately, the SEC requires quarterly third-party financial audits of public companies. Corporate executives get sued and go to jail for misrepresenting company performance because it affects the value of publically-traded shares.

thorstein2h ago

@Quantim

"It's called the American Dream because you have to be asleep to believe it."

You're doubling down and we are just trying to get you to understand.

Of course it's legal, their politicians made it so.

QuantumMechanic1h ago(Edited 1h ago)

There's nothing I "need to understand". I have no problem with "Hollywood accounting" (which is legal because all expenses are taken into account in some capacity on the balance sheet). I was arguing against coming up with some large number "for tax purposes" which cannot come from nothing; it must be documented with receipts/invoices. If a company claims total cost of a production is $700M because they included fixed operating costs, no problem there! If they claim this cost without spending this cost on some component of their operations or the project, that is fraud and they will not pass their SEC audit (if they are a public company). Period.

https://www.sec.gov/about/r...

+ Show (3) more repliesLast reply 1h ago
SimpleSlave22h ago

To be fair, the $700 million in development costs were over the game’s lifecycle, not just development - Black Ops Cold War (2020) in this case. And of course, this also include their marketing campaign.

But then, you take into account Activision Blizzard's shenanigans for not paying taxes, even getting tax refunds, moving billions to tax havens, plus all the money paid by Microsawft and Sony for exclusive deals, and I bet you that figure is substantially way lower than $700 millions. And I do mean SUBSTANTIALLY lower than that.

Oh, and if you think Rockstar hasn't figure out that scheme by now, lol, they have. They all have.

walken723h ago

Yaaaaaaaaaaaaaaawwwwwwwwwwnnnn n.

ravens5220h ago(Edited 20h ago)

Same way the $100 rumor started, silly people.

Show all comments (29)
150°

GTA5 Has Sold Over 215 Million Copies, Red Dead Redemption 2 Has Sold Over 74 Million Units

Take-Two announced its financial results for the fiscal year 2025, also sharing an update on the sales of GTA5 and Red Dead Redemption 2.
The anticipation for GTA6 has reached fever pitch, with the latest trailer being the biggest video launch of all time.

Read Full Story >>
simulationdaily.com
LostPotato1d 15h ago (Edited 1d 15h ago )

Milk...get your milk...and so much more. Really when you release the same games in three editions over 15 years it's amazing how much money, and the amount of sales you earn. It's amazing how no one can compete.

Cacabunga1d 8h ago

Where is RDR2 60fps next gen patch

Mr_cheese1d 8h ago

To be fair, no many companies could release the same game over and over. They've earned that whether we agree or not

DarXyde1d 4h ago

I mean Resident Evil 4 has had longer legs and still hasn't done anything like this.

Profchaos1d 7h ago (Edited 1d 7h ago )

GTA v isn't the only game that's released three consoles generations running but nothing has sold those numbers including GTA San Andreas which is now 4 console generations deep.

anast1d 5h ago

Looks like a 2040 release for GTA6

gold_drake1d ago

thats insane right?
absolutely insane

rlow115h ago

No surprising considering that it’s been on every major platform and store.

I decided to look up the longest and most sold games list. To my surprise Tetris has takes the top spot.