After years of waiting, Unreal Engine 5 is finally here with a decent roster of full games to look at, beyond the tech demos and samples we had in the past. The early results have been mixed, with some titles exhibiting UE5's merits convincingly while others have been bogged down by image quality or performance problems. Yet there's one question that hasn't been answered quite as well: how well do these technologies scale to console systems? Today we're looking at the current state of Unreal Engine 5 on PS5, Series X and Series S to evaluate how the technology fares in early game efforts.
At the time, there's no Unreal Engine 5 game that can run at native 4K resolution with decent performance, and this is due to how the engine is built.
That's a shame, not only fps matters but so does resolution. I love visuals that are crystal clear, sharp & vivid especially when playing video games.
Oh wow. It's because the rendering assets scale exponentially on a per pixel basis and will load a higher res asset with increased resolution directly with things like nanite and probably lumen. Optimization needs to be made for each resolution and that seems like a pain for devs and it simply wont happen.
4K is unrealistic. 2.5K or less will likely be the base for a long time.
Just give me constant 60fps. I played Marvel SP2 in 60fps and then tried to play on 30fps on new game + and I couldn't do it. The game felt slower. I can care less about the graphics. It could be 1080p or checkered 4k or whatever, as long as its 60fps I am good.
Dive into a stunning fan-made version of the beloved 1999 game set in Toy Story's Andy's room. Get nostalgic with Unreal Engine 5 graphics.
Get a look at 23 minutes of exclusive gameplay from Gray Zone Warfare, the upcoming Unreal Engine 5-powered military shooter from developer Madfinger Games. Wishlist it on Steam if you're interested: https://store.steampowered....
The most realistic and engaging open world FPS game in works. for quite some years, by Madfinger Games.
Here's more about the game :
https://youtu.be/Romb5AIbce...
I will speak for PC and say I don't really care for UE that much as I used to. To me the best game engine developer that can probably top UE if he was still making game engines is John Carmack. I wish he would return to doing just that.