Former Rockstar Games technical director Obbe Vermeij has shed light on the developer's long lost spy thriller Agent, which was announced as a PlayStation 3 exclusive in 2009 but has since disappeared.
Undead Citadel, a medieval-era VR action game, arrives next week on PlayStation VR2.
SEGA has made a mistake on one of their PDF forms which has inadvertently disclosed full sales numbers of some of the company’s key software releases.
Don't forget they've put a lot of these on gamepass and ps plus so you can add that money to it. Good to see Sega going strong
Happy for sega ! I was expecting some kind of showing of their newer games at game fest but maybe they’re keeling it for TGS? Crazy taxi and jet set needs a trailer or something soon !!!
Release Phantasy Star 5, Shining force 4 or Skies of Arcadia 2 and look at the number after.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
I know it's just one person's words, but love to see a game someone paid you to develop being called a 'distraction'.
He calls it a distraction but I always assumed they were the ones who went to Sony and made the deal because they wanted L.A Noire to be multiplatform and moved Sony's deal with L.A Noire to something else.
Kind of their way of going "would you rather have a game developed by a studio outside Rockstar or a game made from us directly".
His blog is really fascinating an actual peak behind the curtain of Rockstar back in the day these guys are probably the most secretive development studio in existence
We all knew it was scrapped but the idea alone blew my mind. I had full confidence Rockstar could make Agent a great game.
Rockstar leadership...the egos...must have been a huge challenge. Having worked in the games industry, I have to say it is exhausting constantly having to prove your point/position. Everyone on the team has a strong (I know best) opinion, and if are in leadership and don't abide them...look out. Now imagine managing the egos/dictates of the Houser bros!