390°

Ex-Rockstar Dev Sheds Light on Long Lost Game Agent's Development Troubles

Former Rockstar Games technical director Obbe Vermeij has shed light on the developer's long lost spy thriller Agent, which was announced as a PlayStation 3 exclusive in 2009 but has since disappeared.

Christopher156d ago

I know it's just one person's words, but love to see a game someone paid you to develop being called a 'distraction'.

isarai156d ago

Yeah, like I get that they want to prioritize their baby GTA but still, you're getting paid to do it.

Profchaos156d ago

I think that it's tied up in internal politics given that GTA 4 was being developed alongside it Rockstar knew where it's money was coming from and Jimmy took resources away from GTA which is probably why it was considered a distraction also reading his blog more it seems that a huge chunk of the team was burnt out in GTA in general by the time Sam Andreas shipped so Jimmy presented a more traditional level based game using different rendering techniques and tools something new that everyone wanted to work on rather than another GTA

OtterX156d ago

It's a real shame, I would have liked to see how Rockstar would have pulled off a "Bond" game, with their own twists and pedigree of polish.

porkChop156d ago

Sony didn't pay them to develop it. Sony abandoned LA Noire after spending $20M funding it. When Rockstar decided to publish the game Sony wanted their money back. Instead of paying out $20M (or possibly go to court) they agreed on an exclusive game instead.

+ Show (1) more replyLast reply 156d ago
-Foxtrot156d ago

He calls it a distraction but I always assumed they were the ones who went to Sony and made the deal because they wanted L.A Noire to be multiplatform and moved Sony's deal with L.A Noire to something else.

Kind of their way of going "would you rather have a game developed by a studio outside Rockstar or a game made from us directly".

Profchaos156d ago

His blog is really fascinating an actual peak behind the curtain of Rockstar back in the day these guys are probably the most secretive development studio in existence

TheColbertinator155d ago

We all knew it was scrapped but the idea alone blew my mind. I had full confidence Rockstar could make Agent a great game.

RhinoGamer88155d ago

Rockstar leadership...the egos...must have been a huge challenge. Having worked in the games industry, I have to say it is exhausting constantly having to prove your point/position. Everyone on the team has a strong (I know best) opinion, and if are in leadership and don't abide them...look out. Now imagine managing the egos/dictates of the Houser bros!

90°

Media Molecule’s Next Game is Going to be a New IP

A job listing published by the UK studio reveals that its next project will be another entirely new IP.

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gamingbolt.com
Inverno13h ago

The only PlayStation dev I care about tbh.

Cacabunga12h ago

Hopefully doesn’t take them a complete gen to release it

TheColbertinator7h ago

Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.

Stopac5h ago

I too like to look for things in the wrong places.

110°

Outriders Dev's Next Game Has Been Canceled After Publishing Agreement With Take-Two Fell Through

Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.

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twistedvoxel.com
Tacoboto1d 16h ago

"the capital group of PCF Group S.A."

If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.

banger881d 10h ago

If it was more online-only crap then good riddance.

jjb198120h ago

Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.

thorstein19h ago

I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.

90°

Escape from Tarkov Unheard Edition Reneges on Promised Content Behind $250 Price Tag

The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.

Christopher1d 9h ago

$250? Do they not know all the other games that already exist or will be made in the future that can do similar?

SimpleDad1d 1h ago (Edited 1d 1h ago )

This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.

got_dam9h ago

Read a comment earlier calling it a "special monetization operation." I had to chuckle at that.