Destiny 2 has had a rough year, after an intense, rough couple of weeks involving layoffs and revelations about the health of the game and the company. A lot of factors have combined to produce a new playercount low, at least from the metrics we can track.
Judging by Steam numbers, a significant portion of the playerbase, in the last 30 days the game’s average playercount was 34,816 and its peak playercount was 59,076. Those are both all-time lows, ever since the game was first released on Steam.
"Looks up my D2 comment 110D Ago"
Bungie at GDC "Beware of overdelivering, quality doesn't matter, a live service being fast is more important than quality"
Could've fooled me 🙄
Probably a lot of gullible people are playing MW3 after your BS review Forbes.
Yikes.
Sony really should have held off buying Bungie sounds like they got played and overpaid, no wonder MS passed on them.
And to think they are the ones heading up Sony's GaaS initiative, that TLOU factions game might have actually been good.
Isnt destiny 2 a super old game now?
Very few live service games actually succeed like destiny 2 has...it's about time their player count reduces...still higher than many other games.
I hope they move on soon to other IP.
I'm curious what Bungie could do with an IP like resistance
Everyone is running COD.
And it’s over for D2…. Sad
Dumb casuals