From awkward 3D transitions to rushed games made for a shilling and a handshake, these were the lowest points of the console.
Shuhei Yoshida offers his take on the recent industry implosion and ponders whether there's light at the end of the tunnel.
The team goes hands-on with the awesome SWORL leverless controllers at PAX and are ready to place some orders
Company skipped last year's event.
Not surprising at all.
I mean, they´ll be releasing a new console in a few weeks.
This feels like an article for a niche audience SO small that it's almost not worth writing...
I clicked on this just to see if some game I actually liked was on here. I own zero of these games though.