240°
10.0

Alan Wake 2 Review - A Miracle Illuminated - GameSpot

Remedy delivers its greatest game to date by turning a long-awaited sequel into a uniquely meta multimedia masterpiece.

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gamespot.com
Ezio2048573d ago

Wow. I did not expect this. 90+ on MC and OC.

SyntheticForm573d ago

I didn't either. Never discount Remedy.

TheKingKratos573d ago

It's 89% now

But great scores no the less.

TheKingKratos573d ago

Wow this is freaking awesome

Another awesome game with my wallet crying lol 😂😂

InUrFoxHole573d ago

Seriously. Gotta applaud 👏 whoever gets it.

Yui_Suzumiya573d ago

Ginka, Anonymous;Code and Grisaia: Chronos Rebellion hold top spot for gaming this year.

RaidenBlack573d ago

Well done GameSpot!
And obviously, well done Remedy.

Babadook7573d ago

Such a gorgeous game. More puzzles this time sounds good. Can't wait for this.

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110°

Remedy Talks Going Over Budget on Alan Wake 2

Remedy says there's always a big challenge trying to match creative ambition with realistic budgets, and how many units you can sell.

TheColbertinator59d ago

I wish they had released a Steam version on launch. I feel that should have been part of their focus right away from announcing the game.

LucasRuinedChildhood59d ago

They definitely wanted to but Epic published the game.

REDGUM59d ago

Would have made up alot of ground had they have released a physical version at the same time as the digital release.
I think thats where it bit them in the bum to be honest.

IAMRealHooman58d ago

honest question, have they broken even yet?

senorfartcushion58d ago

Weren't they whining over not breaking even a few weeks ago? No all-of-a-sudden they're talking about overspending on the budget?

70°

Alan Wake 2 Finally Recouped Development Costs 16 Months After Launch

Remedy Entertainment has announced that Alan Wake 2 has finally recouped its development costs and has been profitable since the end of 2024.

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tech4gamers.com
REDGUM97d ago

Should have been a physical release as well at launch. That would have changed the numbers. Hopefully they and others learn from this digital is great but so many out there like physical too.

ravens5296d ago

Yup. I'd like to know how many physical copies it sold. I still haven't bought it yet, but I plan to.

jznrpg59d ago (Edited 59d ago )

I bought it right away but I’m sure it recieved less sales than it would have. I the end I’d rather wait to have dlc and game on disc, but you never know if that’s going to happen or not.

140°

Alan Wake 2 Sales Surpass 2 Million Units, Max Payne Remake and Control 2 Progressing Well

Remedy Entertainment reveals that Alan Wake 2 has sold over two million units and begun accruing royalties.

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twistedvoxel.com
Jingsing98d ago

Probably would have sold a lot more had it been available physically at launch. I feel like Remedy's greed will eventually close them down.

toxic-inferno98d ago

I'm not sure it's about greed. I am one of the fans who waited until the physical version was released (I've only just played it, as a matter of fact).

Remedy's games are a hard sell in most regards. The nature of the story appeals to a smaller group of people than the average game with it's level of ambition. As a result, and to ensure they can release the game they want to make, they are required to partner with companies that impose restrictions and make decisions like seen in this case.

Remedy is not complaining that it has only just become profitable. They are used to this. I think it has been said that Alan Wake II is the game of theirs that has turned a profit quickest.

Out of all the developers out there, I think they are possibly one of the least greedy. Many other developers would choose to make decisions that increase their financial takings - Remedy seems to make decisions that allow them to release the game they want to release, without sacrificing the vision that they have.

Rainbowcookie74d ago

I agree very Niche games , awesome but pretty niche. I do applaud them to sticking too their vision instead of buckling to the crappy spirit of the age.

Tacoboto97d ago

Remedy's greed, talk about not knowing what you're talking about.

I'm guessing everyone forgot that Epic published and funded this game, and put the terms on its distribution...

RiseNShine98d ago

It took too many wrong decisions like EGS exclusivity and no physical edition.

98d ago
Scissorman98d ago

I'm glad this finally broke 2 million units sold, but Silent Hill 2 hit that goal in far less time and on fewer consoles. Remedy really needs to rethink putting its games on EGS.

Kassanova0798d ago

Good to hear. Next time do a Physical release day 1.

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