Despite the sheer amount of content Baldur's Gate 3 offers, its Evil playthroughs feel unrewarding and leave a lot to be desired.
A hotfix for Baldur's Gate 3 dropped and slightly improved the Circle of Stars Druid. Read this article to see what has been changed.
By now, everyone knows about and has most likely tested out the majority of the new Subclasses. While most of them are pretty cool, some are bound to be a bit laskluster. So, on that note, Baldur’s Gate 3 players share what are the Top 3 most disappointing Subclasses of Patch 8.
Perhaps performance issues with the Elder Scrolls IV: Oblivion remaster on Steam Deck stopped it from claiming the top spot right away.
People need to stop the Tiefling cruelty. These games have always struggled with "evil" playthroughs. It's an extra alternate timeline they need to develop. It would be cool if they did an "evil" DLC.
It’s actually done pretty well, but you have to pick The Dark Urge backstory for it to feel right. That’s kind of the mode you can play as a good guy or bad guy and both are rewarding and feel like that’s how they were intending it to be played.
I picked the dark urge play through for both my games and did good and evil because it was so interesting see how different things turn out, and they turn out VERY differently if you go out of your way to be as evil as possible lol
When people talk about an "evil" playthrough in BG3 they always refer to the "murder hobo" style of play. That's such a basic and boring version of evil so no wonder it feels unrewarding. If "killing people" is your final definition of evil, I'm sorry but you're basic. There are a myriad of ways to be evil in BG3 that are rewarding and fun to do raging from manipulating events so only you come out on top, stealing, pushing others to do your dirty work and let them take the blame for it and so on