Despite the sheer amount of content Baldur's Gate 3 offers, its Evil playthroughs feel unrewarding and leave a lot to be desired.
I respect people who can dig deep on one game, and only one game, but I can't do it.
I used to play multiple games at a time but because of the time constraints I have I don’t have a choice but to play one game at a time or I’ll end up with some unfinished games. I like to get platinums for the games I enjoy the most so it can take me a long time to get to the next game.
It definitely takes some will power as I always have a stack of games I want to play at all times. But most of the games I play are really good and I am fully immersed when I’m playing a single game at a time.
Same for me. I play so many games, currently playing oblivion, expedition, blades of fire, bg3 with friends , avowed, and Nioh 2. After learning more about myself and gaining mastery, I have developed an ability to get fulfillment from a game without needing to “complete” it. Unless of course, a game hooks me for the story, in which case I have to complete it to see what happens. I have discovered that in terms of gameplay, one can get most if not all of the expected experience in about 25% of progress through play.
Upcoming custom campaign Path To Menzoberranzan is one of the most ambitious Baldur's Gate 3 mods, and now you can help create an NPC for it.
Before starting a new playthrough, it's important to get acquainted with some cardinal sins of playing Baldur's Gate 3 that every player should know.
Baldur's Gate 3 gave the best thematic yet traditionally diverse experience. And no wonder why it is so engaging.
People need to stop the Tiefling cruelty. These games have always struggled with "evil" playthroughs. It's an extra alternate timeline they need to develop. It would be cool if they did an "evil" DLC.
It’s actually done pretty well, but you have to pick The Dark Urge backstory for it to feel right. That’s kind of the mode you can play as a good guy or bad guy and both are rewarding and feel like that’s how they were intending it to be played.
I picked the dark urge play through for both my games and did good and evil because it was so interesting see how different things turn out, and they turn out VERY differently if you go out of your way to be as evil as possible lol
When people talk about an "evil" playthrough in BG3 they always refer to the "murder hobo" style of play. That's such a basic and boring version of evil so no wonder it feels unrewarding. If "killing people" is your final definition of evil, I'm sorry but you're basic. There are a myriad of ways to be evil in BG3 that are rewarding and fun to do raging from manipulating events so only you come out on top, stealing, pushing others to do your dirty work and let them take the blame for it and so on