180°

Why Have Many of the Online Multiplayer Games of the Past Five Years Failed?

Here's a look at why so many online-multiplayer games from the past five years have struggled to retain players and their attention.

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Community617d ago
ChasterMies618d ago

Or put another way, why don’t people want to invest in an on-line storefront?

sparky77618d ago

It's simply FOMO.

Gamers always go back to their staples like COD or Fortnite. Those games have constant content and leaving them for another game means getting left behind. Why start a new game and be behind when you can stay with a game you already excel at.

ZycoFox618d ago (Edited 618d ago )

COD is replaced every year or almost every year, it has no time to hold a player base. 3-4 years is a good timeline for a sequel IMO if the game has enough content to begin with, maybe add a couple of free content updates a bit later after release if needed, and job done until the next game.

Soldier of Fortune 2 was one of my first few online FPS games apart from RTCW and a couple of others, and that had a couple of free patches which added in new weapons, maps and a new game mode in just a year or so. I hope the series makes a comeback, I heard MS owns it now and it has been dormant for a while.

The only sequel that came fast (just 1 year later) that impressed me with extra content over the original was L4D2, makes me wonder what happened with Valve. If they can do that in one year then what have they been doing since..

-Foxtrot618d ago (Edited 618d ago )

Because it's not about putting out a fully completed game packed with content and something that actually works

It's about putting something out broken and barebones, slowly drip feed content with a roadmap and offering tons of MTs which they hope people will buy.

I miss when you'd just get games like Killzone or Halo and they'd get a couple of DLC packs then the developers would move onto the next game. Problem is they started to be influenced by COD where future games had to have gimmicks, weapon mods, loadouts, killstreaks and other shit which just become about what you had unlocked rather than skill.

The last multiplayer game I really enjoyed was Uncharted 2s, it was literally just two boosters and everyone started with the same weapons. It was great and felt like it was more about skill but then we got Uncharted 3 and 4 where the COD influence creeped in thinking that everything had to be bigger rather than sticking to the fanbase they had.

Nitrowolf2618d ago

i agree. i used to love MP games for these titles, and be excited about the map packs and such. now it's we will release one mode and one map, and see how people take to the game. Flops? cool move on.

isarai618d ago

Even before the PS3 generation ended, I was already longing for a return to simplistic MP without all the XP, booster, perks, and ridiculous custom loadouts full of op exploitation. Like there's definitely a huge audience for that, but there's NO classic style simple MP modes anymore, I'm just asking for some

ZeekQuattro618d ago

Most people don't have the time to invest into playing multiple GAAS and stick to just one. It also doesn't help that so many games in that field only have a roadmap laid out for the first month or so. Hard to keep people invested when you don't give them a reason to stick around after the initial launch month.

excaliburps617d ago

Yep. I know what you mean. I can't play more than 1-2 live service games at a time (this includes shooters) since it's just so overwhelming.

shinoff2183618d ago (Edited 618d ago )

My theory , well online gaming just sucks, so many online games recently that if done the right way could've been dope ass single player games. One that comes to mind evil dead. What a waste of the title

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120°

Diablo 4’s Reliquary battle pass is scummy, players are accidentally giving money due to miss-clicks

The new Diablo 4 Reliquary battle pass system is so scummy that players are sending Blizzard more money due to accidental miss-clicks.

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franwex4d ago

Switching the screens and buttons? Nah. Some person wanted to look good to someone higher up. Demonstrating how many people buy the content will demonstrate it. Even if they have to reverse it later. Totally scummy.

It’s like a car dealership selling extended warranty in a scummy way. Even if they have to refund them later, it will technically show somewhere that they sold it and make them look good for something.

OtterX4d ago

I can't believe this game came out 2 years ago already. I uninstalled it 1 year & 10 months ago.

CrimsonWing694d ago

I really enjoyed Diablo 4, but the cost of skins and various content are absurd and kind of insulting. I think like outfits were $20, I heard the Berserk stuff is ways more expensive. It’s just nuts that this is the direction they want to go in. I feel like you’d do better n sales making these like $1-$5, but what do I know?

anast4d ago

It's Immortal: Dark. They ruined this awesome franchise.

DustMan4d ago

Diablo 4 is basically a well produced mobile game. I dropped it after the first battlepass and never played again. Lost Epoch scratches the Arpg itch just as well.

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60°

The Cardinal Sins of Halo Infinite Explained

For new players trying out Halo Infinite's campaign and multiplayer for the first time, there are a few actions players should avoid.

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HellspawnPR19816d ago

Bullet spongy bosses and open world.

80°

Diablo 4 Year 2 Anniversary event with free goodies confirmed for Blizzard’s ARPG

Blizzard’s Diablo 4 is almost two years old with the game’s upcoming anniversary taking place on June 5, 2025. While no official announcement has been made from Blizzard about its contents, the ARPG developer is releasing a new event for the game’s second anniversary.

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Retroman20d ago (Edited 20d ago )

Was interested in purchasing Diablo 4 but after watching 10 hour video on YouTube changed my mind . Too many cut scenes than gameplay actions, I want to play the game Not watch mini movie in a game LoL 🤣🤣🤣

wesnytsfs20d ago

Would be nice if they put the expansion on Game pass.

20d ago