Timo Writes: "Call of Duty Modern Warfare 3 was first released in 2011 and was just another milestone in the global success story of the Call of Duty franchise. The Xbox 360 and PlayStation 3 era titles of the series were the ones that cemented Activision's legacy, and its impact both culturally and in the games industry can't be understated.
Which is why I'm probably the worst or the best person to give my impressions.
My stint with Call of Duty started with a copy of World at War and ended after many long nights playing Black Ops 2 multiplayer matches with my brother on our couch. Now over 10 years later I get to play the Beta of the upcoming Modern Warfare 3 Remake/Reboot and was quite surprised to find out how little has changed"
Free for Playstation owners
Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.
The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report. Instead, Activision assured developers it was simply for internal concepts. That, of course, was not followed through. For what it's worth, per the PlayStation Store, 2,400 COD Points cost $19.99, meaning players potentially spent real-life money on a skin that was not created by an actual human.
As far as A.I. use goes across Activision, a source told Wired that 2D artists are utilizing A.I. to aid their work. That is a result of mass layoffs, in which many 2D artists were impacted. “A lot of 2D artists were laid off,” the source named Noah said. “Remaining concept artists were then forced to use A.I. to aid in their work.” Mandatory A.I. trainings have been implemented, according to Noah.
Activision. And MS. They will ruin console gaming forever.
Oh and where the FRIGGIN outrage people? When Sony makes a remaster of a masterpiece single player story driven game, they get roasted. But this, this, goes unnoticed? Then don’t complain that you aren’t getting enough single player story games.
"The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report."
We're talking concept art? Because as of right now there's no way to generate a final 3D model with final textures. So the final assets don't use AI. That's not to say that it sucks for 2D artist that it's easier to generate visual ideas and build from them leading to less 2D artists needed (really sucks), but are they say the final concept art was completely AI generated and then 3D artists built from that? And yes, I'll pile on that Activision as a publisher and their developers I have experience with suck and they'll do whatever, ethics be damned.
Wow I can just imagine the likes of Activision, EA and Ubi etc having an army of AIs creating overpriced crap and the fanboys just lapping it up. I hope the AIs have a good union.
I understand why people think it’s good idea to Unionize to fight back against such things but it’s not. It’s a bad idea. It’s activisions wet dream to have these pumped out weekly by some AI. Protect your neck!
King of twitch shooters not fps
They have the best dots and mini-map, and those micros are top notch.
If Halo Infinite didn't exist maybe
Call of Duty is the king since every other FPS can't compete or died altogether. I won't bash it though as I play it every week.
Also no need to mention Halo, Doom, Rainbow Six, CS or Battlefield. I will not entertain your delusions.
Also the worst spawns, maps (new ones, old ones are good if they havent touched them too much), lag compensation, SBMM.