240°

PS5 cloud streaming launches this month for PlayStation Plus Premium members

Since launching the all-new PlayStation Plus more than a year ago, we’ve seen such high engagement from our fans on our offerings – from the quality titles offered in the Game Catalog like Horizon Forbidden West and Sea of Stars, to new trophy features we’ve added to classic games like Legend of Dragoon and Syphon Filter.

Today we have more details to share about PS5 cloud streaming for PlayStation Plus Premium members. Starting this month, we will begin launching cloud streaming access for supported PS5 digital titles within the PlayStation Plus Game Catalog* and Game Trials*, as well as supported titles in the PS5 game library that PlayStation Plus Premium members own.

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blog.playstation.com
582d ago Replies(3)
ocelot07582d ago

Been playing a lot of cloud streaming over the last 2 months. Remote for playstation and xcloud for gamepass and a bit of Nvidia Geforce Now.

Xcloud is simply amazing. Being able to attach my backbone to my phone and play starfield or forza no Xbox needed at all is simply amazing. In the famous words of Tom Howard "it just works". No lag, no latency issues. Imo Microsoft and xcloud is the gold standard cloud games.

Nvidias is alright. Only got the free membership. Long wait times to actually play a game. But when I was able to play a game it worked fine. No lag no latency.

Sony is doing incredibly well. Streaming PS4 and PS3 games from ps5 has been like the others no issues no lag or latency issues.

So this is welcome. Still got a lot of work to do. Hopefully by next year. I could open my phone up and play ps5 games without the need of a ps5.

darthv72582d ago

I tried getting one of those g-cloud devices when they were on sale for $150 last week. Sold out quick at that price. It seems like the ideal all-in-one handheld for streaming xcloud, remote play and geforce now. As it is i use my steam deck with xcloud, works really well for not having a dedicated app (it uses the edge browser). And remote play can run on it as well, i just havent done it.

I do have a portal on order... maybe by the time it comes out Sony will change their stance on allowing cloud streaming to it.

ocelot07582d ago

Steam deck is great for xcloud and remote play 👍

hiawa23581d ago

The Logitech G-Cloud is fantastic. I use it for my Series X and PS5 remote Play and cloud play.

TiredGamer581d ago

I would imagine that Sony would like to make the Portal compatible and might eventually. In today's gaming climate, it's better to under-promise and over-deliver later than risk aiming high and getting burned at the stake.

purple101582d ago

So will this stream directly to their new handheld thingy?

Mr Logic582d ago

Has not been announced. The technology is not incapable. It really just comes down to is Sony okay with someone buying the Portal and PS+ and never purchasing a PS5.

REDGUM582d ago (Edited 582d ago )

That's a really good point, as you're name suggests Mr Logic, I hadn't thought of that.
That said, the profits are in the software I believe so I could possibly see some kind of payment scheme happening to balance this?

andy85582d ago

I'm confused. So can I stream over the cloud to mobile or tablet like I can on Xbox now? Or is this just streaming on my PS5 which I don't really see the point of

Vits582d ago

You can only stream for your PS5 console for now. As for the point, other than using it to test a particular title I don't believe there is anything for the consumer. But it's also likely phase one of the project and hopefully, it will eventually be available on other devices.

andy85582d ago

Thats a shame, I use the XB cloud and its fantastic. PS are in need of similar

Eonjay581d ago

Its for like instant access to your purchases. So you can just start playing without downloading first. If your internet supports a good connection, all you have to do is go to any PS5 game you purchased and click 'Play'. Which is kinda good. I have Premium so I will try it for sure. If it works well it might solve a problem of space... even though I have an SSD in the expansion slot SMH. Plus being able to start playing instantly. If it sucks I wont bother...

EvertonFC582d ago (Edited 582d ago )

It should have been made available for ps plus extra members also. Don't need premium for trials and classics

andy85582d ago

I agree, but premium does need benefits as it really isn't worth the extra money over extra

EvertonFC582d ago (Edited 582d ago )

Agreed it needs benefits for sure but I'm just gonna not bother with premium to get the ps5 cloud streaming and not use the other premium features.
I know it's only a fiver extra but that's not the point imo. Still think on this one it should have been extra also.
Things like a free movie or a Sony music song or album should be incentives or £1 cheaper movie rentals or discount on movie purchases etc should be the incentives imo for premium.
I rent and buy alot of movies each month and would much prefer discounted rentals and purchases

582d ago
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90°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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clouddosage.com
jznrpg11h ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad9h ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto4h ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

160°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199212h ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio7h ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19927h ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio6h ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

Rainbowcookie10m ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

SimpleDad9h ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername3h ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

50°

Interview: CCP Games CEO Talks The New Player Experience and The Future of The EVE Online Universe

Game Rant recently spoke with CCP Games CEO Hilmar Veigar Pétursson, who discussed the future of EVE Online's universe and the new player experience.

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gamerant.com