Michael Kitchin writes, "Days of Doom is a game that really needs more variety to shine. The pool of enemies is small and I found myself dealing with them in the same compositions. Rewards for runs is a slow trickle of currency that makes crucial upgrades feel so far off. Whilst the art provides a rare bright spot, it feels at odds with the serious premise. Ultimately, what's here runs out of momentum very quickly and can't really entice me back in for one more go."
"Pick your team and venture off in search of Sanctuary in Days of Doom. Fight in turn-based combat with various heroes." Kyle @ Thumb Culture
There’s a long list of things that Days of Doom needed to be a successful roguelite tactics game.
Here is a look at something new from Atari as you battle Zombies and other threats in a Turn-Based setting.