540°

The Last Of Us 2 Remaster Leaks On LinkedIn Then Vanishes

A sequel sized slip-up.

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gameluster.com
-Foxtrot202d ago

Sigh

Literally all they’ve done this Gen so far would be a TLOU Remake nobody asked for and now a remaster of Part II. The upcoming one is Factions which is either dead or not.

It’s been 3 years since the PS5 released and we’ve had nothing new from ND, the new IP could still be years off.

purple101202d ago

Do you think factions wasn't enough to stand up as a single release, so know the remake tlou2 and lump on the multiplayer bit price it $70 and call it a day.

-Foxtrot202d ago

Makes you wonder

If Factions is bundled with TLOU2 then it will distract people how it's not what was promised during development, it might still be functional, maybe a little fun but at least any criticism will be hidden behind "well it's fine, we got both these things for a good price" or "the online isn't the main thing here who cares".

Cacabunga201d ago (Edited 201d ago )

On PS4 they released TLOU remaster almost while working on Uncharted 4 and Lost Legacy. U4 was announced and everything was rolling..
No idea what’s going on at ND, but doesnt sound good to me.
They will announce a full price remaster with with a half baked online mode..

RaidenBlack201d ago

IF this is at all true ... I am assuming its maybe because they were preparing a PC release of the sequel (after the part 1's remake PC release) with the usual extra PC enhancements and hence decided to prepare a dedicated PS5 version/port as well ....

MightyHealthy201d ago

TLoU2 multiplayer has become the biggest mystery. It reminds me of dr dres detox album

JackBNimble200d ago

Wasn't Factions supposed to be released shortly after tlou2 on the ps4?

+ Show (2) more repliesLast reply 200d ago
anast202d ago

You must hate Nintendo, I take it.

201d ago
Ryuk_2007201d ago

Naughty dog is 1 dev that's owned by Sony releasing the same game over and over again. It would be like if the Zelda team released breath of the wild for the Wiiu, then a 9 months later remastered for the switch, tears of the kingdom, botw remake, totk remake then a botw multiplayer game.
You have to compare it to what the devs do.. not the entire company that houses many devs.

anast201d ago

Ryuk

Mario has been remade and remastered since the 80s. No one on this planet has that kind of history of remakes and remasters.

DDliz

You might be right. I'm just checking out my competition.

Neonridr201d ago

anast - Mario has also had new entries to come along with the remasters. Just like Zelda.

Rgbsquad201d ago

Nintendo does remasters of games people have been asking for....

+ Show (2) more repliesLast reply 201d ago
FinalFantasyFanatic201d ago

It actually is disappointing that we haven't had anything new from Naughty Dog in a long time, especially this gen, I would like to think they have something in the works, and I hope it's not The Last of Us 2 remaster (knowing our luck, they'll remake it for the PS6 at this rate). At this point, I don't even mind if the gameplay is reminiscent of Uncharted or The Last of Us, just a new IP from them would be good.

Andy_Dee201d ago

Factions is put on ice, it leaked out 2 days ago I think.

Not sure it would be bundled.

S2Killinit201d ago

@Fox
You don know that.

Also, imagine someone hasnt played this before and gets to play it on PS5 wow, I AM JEALOUS

JackBNimble200d ago

I'm sure tlou2 was made especially for ps4pro , is that not good enough for the ps5?

S2Killinit200d ago

Does it take away from the fact that if someone hasn't played it before, they would have a blast playing it on a PS5? I think not. Do you?

Rgbsquad201d ago

This is so flipping ridiculous, not even ms nor Nintendo are this tenacius with remasters of their flagship franchises. This is just boring and predictable Sony...

DarXyde201d ago

I don't know what Naughty Dog is doing. Druckmann seems a bit over his head. I understood it with TLOU Part II multiplayer because it's not his wheelhouse. I even respect them preferring not to release any game that they don't feel is adequate.

But the nostalgiav farming is just ridiculous. Game's not even old.

Multiplayer was promised for the PS4 version. If they add it here, v they better provide a free or $10 maximum upgrade path.

Thing is, they still possess a ton of the remarkable talent. I think they just need the right vision to pull it together. Druck isn't the guy.

SyntheticForm201d ago (Edited 201d ago )

It's so damned unnecessary given how up to date the game looks and runs. What precisely is there to remaster that will have a truly meaningful visual impact on such a gorgeous and performant game already? They'd have to, at the very least, run the gamut of current gen features to for me to consider upgrading for $20 let alone repurchase.

Personally, if they can achieve something along the lines of what Metro Exodus did with RT GI and a slew of other experience enhancing upgrades, I'd pay up to $20 bucks for a shinier Part II.

Profchaos201d ago

Yup the remake of tlou was apparently used as a learning exercise for the new hardware but imo it took far to long so it's now almost guaranteed were only going to get one new game from ND this gen.

Unfortunately this isn't a unique situation so many studios spent a long time updating their games needlessly

This gen kind of sucks so far

Sonic1881201d ago

They keep milking the Last of US 😂

+ Show (7) more repliesLast reply 200d ago
isarai202d ago

I bet it's just like the Uncharted 4 "remaster" 🙄😒

202d ago Replies(3)
ocelot07201d ago

I owned the lost legacy but not 4 at the time of 4 release on PS5. For that $10 I got 4 and a remaster of lost legacy.

What other company has given you a free remaster and a free copy of another game you didn't own?

anast202d ago

If I have the cash, I'll pick it up.

Aloymetal201d ago

Day one for me, no doubt🤫

RaidenBlack201d ago

The reason^, these companies get away with these decisions ...

Babadook7201d ago (Edited 201d ago )

They are not getting away with anything. Seeing as the 60 fps version was free and was still one of the best looking console games ever.

201d ago Replies(3)
FinalFantasyFanatic201d ago

But why? You don't already own the game on PS4? Is it really worth buying the remaster on PS5? It probably won't be a huge improvement, I don't think Ray Tracing is enough to justify buying it again so soon when I still have the PS4 copy in perfect condition. I'm all for remasters/remakes of old games, but the PS4 gen isn't that old yet, I'd rather fork out for a PS3/PS2 game remaster (at least there might be a worthwhile improvement).

The only way I can see this being worth it is if they intend to do a PC version at the same time, and even then, I wouldn't buy again so soon.

anast201d ago

It's one of my all time favorite games. I don't mind being hustled in this case. I bought Part I day one too. The same reason someone buys "8" different copies of Skyrim. It isn't a mystery and I am biased toward Naughty Dog.

FinalFantasyFanatic200d ago (Edited 200d ago )

A fair enough I guess, I'm not the type to buy 8 copies of Skyrim or any particular game for that matter, I'd rather buy it if I don't have a copy available that I can play now (I rarely double dip and don't see/understand the need to).

Neonridr200d ago

@anast - at least part one had a decade between release and remaster. There were things to be improved.

DarXyde201d ago

Honestly, I don't see the point. I didn't play The Last of Us Part II until the PS5 came out with updates and it was a great experience. What kind of update are we even looking at with a remaster?

If they had some B team working on it, I'd still think it's weird, but whatever. I'm concerned that they're stagnating.

anast201d ago

I just told you my point. And no they are not stagnating.

DarXyde200d ago

anast,

You're quite defensive. I understand you're biased (you've said as much) and I don't take issue with that.

But I do take some issues with your assessment that they are not stagnating. Can you elaborate on why you believe so?

I don't know that definitively, but it was, what, two years ago when Druck said they'll talk about The Last of Us multiplayer next year? No updates. From Naughty Dog, we've gotten remasters and a remake. Then we've heard they're apparently working on some new single player IP. I just don't think there's much support for the notion that they are not stagnating. If your output since 2020 has been recycled with no updates on properly new products, what would you call that?

+ Show (2) more repliesLast reply 200d ago
Tody_ZA202d ago (Edited 202d ago )

While I'm in the minority who thinks this is one of the best games on PlayStation, I can't understand the rationale for a remaster. It's one of the best looking games in the industry and it runs at 60fps on PS5. It's only three years old.

I could understand remastering The Last of Us on PS4, because its frame rate and graphics were severely limited on PS3, many missed the DLC and Sony was pushing PS4 sales hard. I can even understand remaking the game because the quality jump was huge two generations later and Naughty Dog's work should be appreciated in its best form.

But I don't get this at all. What are you going to remaster exactly that's going to warrant buying this at full price over the often discounted PS4 version?

Shikoku202d ago

If the PS5 pro is real makes perfect sense

EvertonFC201d ago

So a remaster PS5 PRO bundle releasing at the same time as the HBO show is my guess then.

Rgbsquad201d ago

Great, a console no one needs. Like people are having so much fun paying over500$ for the current one huh?
Enjoy paying 700$ plus for another midgen paperweight

MrWood202d ago (Edited 201d ago )

Because the second game runs at only 1440p at 60fps vs 4k like the newest remaster. Also, they are clearly trying to make it PC ready like all other Sony first party games and the 1st game remastered that they added to PC. Why would they only have the first game available for PC and not the second?

Tody_ZA201d ago

They can port the game to PC in its current state. But if that's your argument they should release the remaster as a $10 upgrade to PS5.

FinalFantasyFanatic201d ago

I don't really get the Last of Us remasters/remakes, they're good looking games and not even that old, The Last of Us 2 was only a last gen game (supposedly the TLOU only had a remake to keep people in jobs, and they still axed some people). I feel like they might just slap some ray tracing and 4K assets on there and call it a day.

Plague-Doctor27201d ago

Remaster might need to be done for the PC version, that's the only thing that would make sense

gold_drake201d ago

i mean i get the remaster aspect of things, but not for more than 30 quid. or maybe 35.

Chevalier161d ago (Edited 161d ago )

This isn't for any of us gamers. This is geared towards the NEW fans from the TV series in time for the 2nd season.

Remember the same people complained about Sony's choice to Remaster part 1 as well. But the game went on to be one of the best selling games and it's because of the new people introduced to the series and never played it before.

+ Show (4) more repliesLast reply 161d ago
Shikoku202d ago

This to me is just more evidence the PS5 Pro is real cause that's the only way a remaster makes sense because the Pro would have stronger hardware to take advantage of if it's just for the PS5 then I do see how they can get anymore out of the hardware to justify it.

MrWood201d ago (Edited 201d ago )

The first game remastered is dynamic 4k 60fps on ps5. They just needed the time and resources to make the second game, which was a ps4 game actually, updated for the ps5.

LucasRuinedChildhood201d ago (Edited 201d ago )

The main reasons for this existing are to cash in on sales from Season 2 of the TV show (they'll likely release near each other) and because they're porting it to PC anyway.

I doubt it will be that much different, tbh, but the PS5 Pro isn't required for some improvements. Upgrading games in backwards combability mode has limitations versus a proper native app. A proper Director's Cut like what Death Stranding got could be cool but ... I don't we'll get that.

purple101201d ago

that's a good point, this is probably a pc release

LonDonE198d ago (Edited 198d ago )

this is a retelling of the story with joel, turns out part 2 was a dream by Elie, the show proved joel is too popular, now they will correct it

Show all comments (104)
130°

Monopoly Go Devs Spent More On Marketing Than It Cost To Develop The Last Of Us 2

The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.

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gamespot.com
ChasterMies37d ago

That’s how it is with most movies. Why should it be any different with games?

Eonjay36d ago

It could also be that development cost were just very very low.

Kaii37d ago

I think it's about time for government agencies to step into mobile gaming and look around, this is shit.

just_looken37d ago

Do not worry 82yr old joe biden is on it he will have 88-100 year old friends in the government to fire up there talky box's.

150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

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theloadout.com
Scissorman82d ago

Just make a new IP with the same concept. :)

toxic-inferno82d ago

Or just release a remaster of Bloodborne 😛

rippermcrip82d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno82d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno82d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno82d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

82d ago
toxic-inferno81d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff218382d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno82d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius82d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

Show all comments (18)
600°

Original The Last of Us Part 2 ending is better than what we actually got

Callum writes: The revealed original ending idea for The Last of Us Part 2 is better than the actual conclusion we got instead.

Read Full Story >>
videogamer.com
anast91d ago (Edited 91d ago )

No, Druckmann was right in going with the ending we got. It's clean and simple. The ending that was cut was clunky.

senorfartcushion91d ago (Edited 91d ago )

The ending we got is thematically incorrect.

Thematic incorrectness is cancer for a story.

anast91d ago

Give me a concrete example how it was thematically incorrect. I might change my mind.

Christopher88d ago

***Bullshit, especially not in a post apocalyptic world. ***

Most notable post apocalyptic stories don't have happy endings for the protagonist. Typically others are aided in some way along their path, but in the end they tend to suffer and move on alone.

---

I disagree that a story of revenge would have been better than one of eventual heart ache, forgiveness, and moving on. Both are brutal, both show a loss of life, only one represents a brighter chance for a future.

Even if you prefer a story of revenge only, though, recognize that wasn't ND's goal and you should not assess the quality based on your preference of outcome but the quality in which they present their own story.

senorfartcushion88d ago

It's how they succeeded with the first game and failed with th story of the second.

😘

+ Show (1) more replyLast reply 88d ago
-Foxtrot91d ago

How?

Yes lets have Ellie slaughter everyone in her path to get her revenge, loose her fingers where she can't play the guitar anymore (the last big connection to Joel), have Dina leave her, see Tommy badly hurt where he struggles to walk and is half blind only for her in the LAST MOMENTS go "Gee. I shouldn't do this, revenge is bad"

Yeah. I don't think so, it's awful writing trying to get a message across where there's been no build up to it. Hell, Abby and Ellie don't even talk about Joel, there's no confrontation of "Why did you do this?" so both of them sees the other side of the story.

The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point? Least killing Abby he'd have gotten her revenge.

Bwremjoe91d ago

The pointlessness of it all IS what is good about the original ending.

Christopher91d ago (Edited 91d ago )

If Abby had been killed, then the whole purpose of the story would have been changed to just revenge and not what they were aiming for. Just because you give up on your revenge doesn't mean people forgive you for everything you did up to that point.

ravens5291d ago

It ended up being a story of redemption instead of revenge. To keep the faintest bit of humanity she had left. Abby spared Ellies life before, let's not forget that; twice if I'm not mistaken. It was a great ending, full circle.

JackBNimble91d ago (Edited 91d ago )

In the end after her great adventure Ellie gave up her family for revenge on Abby.
This is post apocalyptic, Ellie lost her kid and wife regardless, only to let Abby go. This is why the story doesn't make sense.

The story should have ended with her and her family at the farm.... and they lived happily ever after. But no, give everyone up for nothing at all.

Bullshit, especially not in a post apocalyptic world.

generic-user-name91d ago

Why do people conveniently forget Ellie tried to stop after killing a pregnant Mel? Then she stopped again until a vengeful Tommy came knocking and guilted her into going after her again.

"The main theme of her sparing Abby was so they could get this message across that she "doesn't want to loose everything" but she did anyway so what was the point?"

Why can't she go back to Dina? If Dina doesn't take her back then Jackson itself, her community will. And so what if she can't play the guitar anymore? Does that mean she loses her memories of him? She can't still watch cheesy 80s movies that they watched together? Take up wood carving which Joel was into?

I don't get where this notion comes from that Ellie lost everything when she has a life waiting for her that's better than 99% of the rest of humanity in that world.

Charlieboy33391d ago

@ Fox I agree with you 100%

@Chris 'just revenge' would have been perfectly fine. As you said, giving up on her revenge wouldn't change anything she did up to that point or make people forgive her.

So why not follow through on what started it all in first place!? The damage was done already...finish the damn job and get the payback.

And I don't want to hear that 'revenge is never ending' pussy bullshit from anyone. Abby got revenge on Joel for her father. Ellie could gave gotten revenge on Abby for Joel. End of story.

The 'message' was retarded and lazy, trying to come off as 'deep'. It ruined and lacked everything great from Part 1....that is the truth and I don't give a shit what anyone says.

Tody_ZA91d ago (Edited 91d ago )

I think you missed the point of the ending. The point was that revenge had cost Abbey and Ellie everything. This wasn't about their catharsis or completion of their revenge. It was that by the end Ellie realised that nothing was going to fix how she felt or give her back what she lost, the absolute pointlessness of all the death and bloodshed and loss culminated in a moment where she physically could not continue with it anymore or bring herself to end it with her revenge. Abbey and Ellie just couldn't do it anymore. And by that point the idea was for the player to be so exhausted along with them by the idea of revenge that you accept it. Even the fruitlessness of the final mission to hunt Abbey felt like all Ellie had left by that point, all she was holding onto.

Love or hate the story, it certainly didn't fall into cliches or the obvious which would be Ellie and Abbey coming to an understanding. It just had to end.

I personally love the game for being so daring with its story.

outsider162491d ago

"Yes lets have Ellie slaughter everyone in her path to get her revenge.."

I don't understand why people even bring this up. The killing everyone gameplay wise is just because its "videogame" if that makes any sense. You want a game to just walk across the country doing nothing but hide?
Even the ones that were killed (cutscene), it was because she had'nt any choice(atleast). Only one who actually got tortured was Nora..but even then all she did was tell where abby was and she wouldn't have been killed.

Toecutter0090d ago

Dina leaving and Ellie losing her fingers was a result of her path of revenge. She did not know or do these things prior to the third act. Also, Abby spared her life on more than one occasion. Ellie murdered all of her friends. Abby had just as much cause, if not more, for wanting her own revenge. Breaking the cycle of violence was the entire point of the game.

DuckOnQuack3590d ago (Edited 90d ago )

Jeez liberals have to try to find some fake deep message in everything.
Joel killed a guy that pulled a knife on him and was going to end the life of an innocent child. In doing so some dude girl gets some of her friends and brutally murders another girl's father figure, right in front of her eyes might I add. But oh no oh no Ellie can't kill the people that did that cuz then ellie is bad. Dumbest shit ever

Tody_ZA90d ago

@DuckOnQuack35 Wow, you either don't remember the first game or you have an extremely limited narrative scope and played the second game half asleep. The surgeon pulled a knife on Joel because he barged into the room with a gun and it was obvious to anyone with half a brain cell that he was there to take Ellie. In the Fireflies' minds, she was their hope to save humanity. At this point Joel had killed dozens of Fireflies who genuinely believed they were saving the world with a cure. Joel didn't kill Abbey's father figure, he killed her actual father. This was the plot of The Last of Us 2, there is no fake deep message it's literally the point of the game : both sides had justified reasons to pursue revenge, and it cost them everything. What do you find hard to process about that?

This wasn't Taken with Liam Neeson. Ellie was justified just like Abbey was, but at some point you've got to accept that Ellie is not the hero in the story, and neither was Abbey. But they were certainly the villains from each other's points of view.

anast90d ago

Killing Abby would have flattened the story, which wouldn't have given us anything to talk about afterwards. All good art inspires dialogue and discussion, and ND has accomplished this with Last of Us Part 2.

S2Killinit90d ago

The fact that we are still talking about it, is why it was a good ending.

+ Show (10) more repliesLast reply 90d ago
TheEnigma31391d ago

Abby actually grew on me by the end. I hated her friends though, they were annoying. I'm glad Elli didn't kill her. She's mentally screwed though going forward.

raWfodog91d ago

I totally understood Abby's motivation for wanting to get revenge on Joel. Many people hated what happened simply because they played through the first game as Joel and loved him. But he admitted that even before he met Ellie he and his brother killed innocent people to survive so he was not a 'good' guy per se. We understood his loss and pain though, so we sympathized with him. And we cheered him on when he went to save Ellie, killing people who were trying to find a cure for everyone. He even hid the truth from Ellie because he knew she would not have wanted that to happen. But he did not want to lose anyone else that he loved, and we didn't want him to lose anymore either. But when Abby came for him, he knew his time was up. We just hated how it went down. First him saving her and then she doing him like that. But that's what the need for revenge drove her to, and Ellie stopped herself from continuing the cycle.

EvertonFC91d ago

Drunkman had balls ripping Joel away from us like that but that's what made it great too.
We moan about rinse and repeat stories then moan when they take tough dicsions.
My head was all over the place emotionally with Abby but they both had similarities.
I found my 2nd play through even better once my emotions were in check and had time to digest it all.

Charlieboy33391d ago

Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people. The only people he killed were scumbags or people who were trying to kill him. Yet now we are supposed to buy it that he had a habit of just killing innocent people left and right. Why? Because Druckman made him 'say' this as a lazy way to try and create validity for his death in part 2? Bullshit.

Even the doctor who didn't move and instead stood there ready to attack with a scalpel after Joel told everyone to get away from Ellie ( because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!! ). He should have got the fuck out when told. Marlene should have given Ellie back as requested and avoided ALL of it ( knowing how pointless it all was to try making the vaccine again ).

But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.

Tody_ZA90d ago

Let's not also forget how daring Naughty Dog were to put you in the shoes of the person who killed Joel, and force you to play as her during moments like fighting Ellie. The game constantly put you in situations where you almost didn't want to progress with the story and I found it excellent. It's a rare game that actually makes you feel or be hesitant about what you're doing, whereas in any other revenge tale you wouldn't think, stop or pause for a second before you kill anyone and everyone. This game actually bothered to show you the other side and they weren't just mindless caricatures of villains, and that's what made the game unique. From their perspective, Ellie was the villain and she well took ownership of that role as the game went on. Morally interesting as a game, unlike most.

DuckOnQuack3590d ago

Exactly they try to force you into taking Abby's side but what Abby did was wrong and can never be justified. Her dad was willing to kill Joel and Ellie so wtf.

anast90d ago

@Charlie

Play part 1 again and you will understand that Joel wasn't a good guy. One example is that no "good" guy knows that signature interrogation technique. The character would have to be a seriously bad person to know how to get information like that.

raWfodog90d ago (Edited 90d ago )

@Charlieboy333

“Yeah dude, the problem with your story is that all the way through part 1 we only ever saw Joel try and help others and save people.”

I don’t believe you understood Joel’s character. He was not altruistically good or pure evil. He was a dad looking out for his own and doing what was necessary for him and people to survive. You make it sound like he was going out of his way to do nice things for people. That was never the case. At the same time, we hear about him and his brother harming innocents but we know it was not just to be evil. They were only doing what they thought they needed to do to survive, and that meant looking out for only themselves and taking from others.

“because they were going to kill her for NO REASON...if you read the notes found in the hospital you would have seen that they had already tried but lacked the expertise and equipment to successfully create a vaccine!!”

The doctors never had a test subject like Ellie so that’s why they had hope that they could produce a vaccine. All of their other efforts failed because they never ran across someone who had a natural immunity to the cordyceps fungus.

It’s okay to not like the story because it didn’t cater to your personal preferences, but to better understand people you should really try to place yourselves into their mindsets to understand their motivations

“But no, Joel is solely at fault now because we need a reaon for Abby to avenge her retarded father who couldn't follow instructions at gunpoint.”

No, of course Joel is not solely at fault. That’s the whole point of this revenge tale. It’s a vicious cycle where all parties are doing ‘bad’ things to each other in order to get the last hit in, per se. In Abby’s mind, she had the perfect reason to go after this stranger who killed her father. Do you think she played through the first game as Joel in order to understand his motivation? No, some random dude just killed the last bit of family that she had.

Tody_ZA90d ago (Edited 90d ago )

@raWfodog Great comment. I can't believe that after all the plot points people had an issue with in The Last of Us 2, the basic character motivations have to actually be explained to this lot when it's the most unambiguous and well presented part of the early narrative. I must have missed the part in the ending of The Last of Us Part 1 where Joel was killing the evil child slavers who stole Ellie and not the Fireflies who desperately believed Ellie was the cure to save humanity.

If the game was too hard to understand for these folk they should watch the HBO series, even that made it exceptionally obvious that Joel was not the hero at the end.

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SyntheticForm91d ago

Agreed; I like her too.

At some point people have to forgive each other or they just wind up in cycle of never ending senseless violence. I'd say all these people are trauma-laden at this point.

Markdn91d ago

Have you seen the state of the real world, people just can't let it lie can they

ChasterMies91d ago

I never hated Abby. But Ellie, damn, what’s wrong with you?

anast91d ago

Abby is cool and her combat animations were fun too.

outsider162491d ago

Lol..i hated Nora and that jackass who spit on joel though. Owen and mel on the other hand...i felt bad for them.

TheEnigma31390d ago

I hated owen. He was a tool

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isarai91d ago

{SPOILERS} How is a random encounter with a character you never met that just HAPPENS to be the parent of someone you kill a better ending? That ending would've not only trivialized the climax of the entire revenge arc, but also seems like an afterthought to meet the requirement of losing her fingers which has some significance.

gold_drake90d ago

this was exactly my issue with the story. like this random arse person just so happens to be someones father who just so happens to want revenge. lol.

Inverno91d ago

Yeah no, that one would've pissed me off even more. For me however the real ending is Ellie and JJ looking off into the sunset, everything after was unnecessary.

andy8591d ago

Disagree to be honest. It was clearly a tale if revenge, redemption and forgiveness. If she just kills her it defeats the object of what the whole story was about.

Charlieboy33391d ago

So it's fine for Abby to get her revenge but Ellie's is unresolved with a nice missing finger to always remind her. Redemption my ass....all we learned was that some people get revenge and pussies don't

Charlieboy33391d ago

I'm South African not American and we live with danger and violence every day....we don't take shit.

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