In a recent episode of the podcast "My Perfectly Imperfect Voice Actor," Jennifer Hale opened up about her experience as a voice actress in the video game industry.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
2026 will mark the 25th anniversary of Xbox, and Phil Spencer has teased it as a "really special year" for the games division.
They going to be a he best and biggest publisher on Xbox, Playstation and PC next year. They not really said anything about Switch 2 though spite claiming to be big supporters.
It will be, his net work will hit 50 million and he plans to buy a new mansion in Cape Cod. Thanks everyone! #failup
Join Marcin Przybyłowicz, Expert Composer at CD PROJEKT RED and the mind behind The Witcher 3: Wild Hunt OST, as he sets up Immerse Gamepack on PC and dives into Geralt's adventures like never before — with spatial audio powered by Embody.
Check the contract before signing anything. Research the company and its revenue/profit when it comes to games. Learn about the developer/producer that was/is known to make hit games that sell and how much voice actors were paid for their services. If you want more, ask.
I'd bet the Mario voice actor made bank during his time as the character, probably read the contract with his lawyer and made money on appearances.
It is rather low for what the game made. But she accepted the offer. Nothing else to be said.
Those were different times. And like the article says, they didn't know Metal Gear Solid would become a huge success.
Even so, the voice acting in MGS1 is one of the best out there.
But that was a time when dev costs and pay were low, especially with the game industry.
What was the average for salaries and wages back then?
Kinda odd that you accept the offer and complain later that the pay was low. That's on you.