TEKKEN 8 – Interview with Katsuhiro Harada and Michael Murray

Watch the electric interview with Kastuhiro Harada – Director on the Tekken Project and Michael Murray – Producer on the Tekken Project to learn more about Arcade Quest mode and much more!

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Warhammer 40K Rogue Trader Q&A - Addressing Beta Feedback, Improving Romances and Thanking Larian

Wccftech interviewed Owlcat's Creative Director Alexander Mishulin about the upcoming cRPG Warhammer 40K Rogue Trader, due in early December.

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Alan Wake 2 Q&A - Sam Lake on the Remedy Connected Universe and Moving Toward Open World Games

Wccftech interviewed Sam Lake, Creative Director on Alan Wake 2 at Remedy, to talk about this sequel, the Remedy Connected Universe, and much more.

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Starfield Is in a Pretty Good Place with Bugs/Optimization Thanks to the Whole Team Testing It

Starfield Game Director Todd Howard said the game is in a pretty good place at launch with bugs and optimization thanks to a long testing that involved the whole team since last Holiday.

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Alexious8h ago

They could have at least added DLSS at launch...

Obscure_Observer1h ago

"They could have at least added DLSS at launch..."

Bethesda has a marketing agreement with AMD, so it´s nothing but expected that DLSS wouldn´t even be mentioned by them, specially at launch.

On topic: According to Todd Howard himself, it´s original release was planned to happen in 2021, but thanks to the acquisition by Xbox, Todd and his team was allowed 2 extra years to release the game in a far better shape.

Starfield is the most polished game ever released by Bethesda! Hopefully, TESVI´s release will be even better!

Cockney7h ago

Pretty good place for a Bethesda game.. there you go fixed it

Elda4h ago

I took a break from playing due to other games releasing but Starfield definitely has its pain in the ass bugs & glitches.