A look at Starfield's accessibility options.
The Nerd Stash: "Here are are five games in 2023 that are cookie cutter, meaning they lacked innovation in both their series and genre."
Haven't played engage or wild hearts wo won't comment on them but if engage is like 3 houses then no change was needed.
Sonic superstars isn't the best game ever, but to call sonic out for not innovating with superstars and then not adding super mario wonder is a bit incredulous.
I love wonder, it's another amazing 2.5d mario game but as far as innovations go, it's hardly innovating. Again wonder is awesome I'm just talking about innovation.
Wo long, was awesome but just another spuls like which was fine with me, enjoyed it all the same.
The biggest culprit on that list is starfield for me, it not only did not innovate or push the genre to new heights but it felt outdated as hell in soo many ways.
With this feature, we run down 15 of the most dynamic open worlds players can just get lost in for dozens upon dozens of hours.
Fuck this website.
Imagine thinking you have such rivetting content that you expect people to click 15 times to view your stupid list.
Bethesda's customer support team has been responding to negative Starfield reviews on Steam.
That's pretty pathetic but also kind of the standard expected from XBox these days.
Why struggle to create compelling content when you can just tell users they are wrong?
These responses are so Microsoft - lean into the fail.
"I don't like this game"
"Are you sure you don't like this game? Could you perhaps actually like this game? I think you might! You do like this game after all!"
I really hope that Bethesda works on that front since accessibility has been a huge focus for Microsoft.
But I also find the piece a bit biased (foreshadowing the 6/10 they are gonna give) when explaining that remapping is not good because the default option is the best (despite the fact that you can remap any key).
Or stating that you don't have the complete info on a weapon unless you go to inventory (I recall the numerous articles complaining about that in Zelda, FF, etc.).
The author also complains about not having a fallout mode where everything pauses but goes on to explain that you can " Pause" the game to make selections but that breaks immersion rendering the whole argument a no-win situation
"The Fallout series featured the innovative VATS targeting mechanic, in which players can pause time and target specific body parts or elements of the world while shooting. VATS enriches the game world whilst making gameplay inclusive." and "You’re able to swap weapons through the pause menu, but this isn’t the ideal solution as it breaks immersion."
In the end, as mentioned I always welcome solutions that help everyone enjoy the game but strongly feel that the purpose of the article was to complain for the sake of complaining and foreshadowing the predictable low score this game is going to get.