70°

Interview with the Developer of The Legend of Zelda: Tears of the Kingdom

Amemiya writes: "We interview producer Eiji Aonuma and director Hidemaro Fujibayashi from the Nintendo development team that created this fascinating world."

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Community250d ago
60°

Nostalgia 64 Creator Tells Us About The Worlds The Game Features

Super Mario 64 and Diddy Kong Racing are just the beginning.

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Community3h ago
60°

Fallout 2 Dev Says There Were Plans For Deathclaw Power Armour

TheGamer Writes "I'm not sure if that would've been the coolest thing ever or the most terrifying."

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thegamer.com
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Community3h ago
110°

One Year Later, Zelda: Tears of the Kingdom Has Timelessly Free Gameplay

The Legend of Zelda: Tears of the Kingdom has already cemented its legacy through its sprawling open world and commitment to player freedom.

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Community23h ago
CS722h ago(Edited 22h ago)

Yesterday I was playing and there was a puzzle with two gears, (one moving and one stationary) and I couldn’t figure out how to get the stationary gear moving .

I took my spear and stuck it against moving gear and it transferred the motion to the stationary gear and that solved the puzzle.

I was so shocked I went online to see what was the intended way to solve this and I didn’t see anyone solve it quite the way I did (from the few videos I watched).

I definitely believe that this “intuitive” gameplay is the future of game design.

ZeekQuattro22h ago

Indeed. The number of puzzles I solved thinking this will never work surprised me. One puzzle had me wanting to pull my hair out though. It was one of the jet rail puzzles. I looked up tips and one solution was as simple as creating a box and draping it over the rail and riding that across as you stood in the middle of it. I was done. 🤣

FinalFantasyFanatic13h ago

I'm dumb AF when it comes to this game, I tend to over complicate the solution, but some of the things people come up with is brillant, people are making missiles systems, mechs, tanks, etc...

antikbaka19h ago

i stll believe that it's inferior to the first part

FinalFantasyFanatic13h ago

ToTK would have been amazing to me if the first part either didn't exist, or I never played BotW. Part of my issue is feeling like I've done all this before and TotK feels like a 1.5 version of BotW, Totk temples and puzzles were better than the first game though.

lucian22949m ago

literally this; though temples and puzzles were pretty bad in botw too

H917h ago

The gameplay loop is one of the best ever

lucian22950m ago

got bored in 3 hours; felt like i was playing the same exact game as Botw; and when my brother told me he doesnt learn even one new slash, i lost all motivation to play. Tired of fighting goblins with the same old attacks, even though i loved BOTW, this kinda rehash lazy gameplay isnt good, and no just adding some gadgets isn't enough

Demetrius21m ago

I been finishing this up, had plenty of backlog I caught up on recently finished robocop, ac mirage, ac valhalla, spiderman 2, metro exodus all were so mf fun definitely still enjoying this