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Baldur's Gate 3 Review (PC/PS5) – An Achievement of Monumental Proportions | Press Start

Press Start writes: "Baldur's Gate 3 is a landmark achievement for CRPGs and gaming at large. The only thing more staggering than its immense scope and density of systems is the quality in which it's all presented. Its unwavering flexibility and accommodation for player choice is intoxicating, and the replay value on offer here will no doubt cement Baldur's Gate 3 as a timeless and regularly revisited masterpiece. For a game as rich and complex as this, it also works surprisingly well on console."

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press-start.com.au
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Baldur's Gate 3 PS5 Physical Deluxe Editions Delayed Due to Production Issues

While we were so hoping to not have to update owners of the console physical Deluxe Edition with any further news of delay, we’ve now run into more production issues which means that players who pre-ordered their PS5 North America copy that was expected to ship later this month, will now have to wait until July before they can get their hands on them.

shinoff21831d 6h ago

Got that email like 2 weeks ago. Tbh I'm not tripping. I understand sht happens. I'm just glad they changed their minds on the physical release

Popsicle22h ago(Edited 22h ago)

I with you. I got the email is well. Happy to eventually own a physical copy and glad it’s not digital only.

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Nothing Can Scratch A New Gamer’s Itch For Another Baldur’s Gate 3

Baldur's Gate 3 is so good it might actually be a bad place to start with RPGs.

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thegamer.com
Armaggedon1d ago

Baldurs Gate 3 was great, but I dont think it is as crazy as people make it out to be. I actually think Starfield is closer to being a crazy insane once in a lifetime game, but Im ready for the flak Im about to get.

AndrewM18h ago

If you think that then you either A never played Bg3 or B never watched anyone else play it, or C you don't know anything about the game, or D you played it and have no idea of the marvel it is in every single aspect of game design. It doesn't matter what game you compare it to, it doesn't hold a candle. Let alone starfield.

Armaggedon5h ago(Edited 5h ago)

A. Ive played it thrice
B. Played with others, so there are moments of watching
C. Know more than I would care to about the game
D.
Thats quite bold, seeing as there are an inumerable amount of games for it to contend with. I also know plenty of people with their own gripes with the game.

As someone that creates things, and has actively sought to gather intel and understanding, I would say Baldurs Gates very nature makes it so it would have a hard time sitting upon the lofty throne you have given it. Similar to a Bethesda game, it is a game with a very large number of permutations and variables to consider, despite being smaller in scale by direct comparison.

Exemplary mastery of design philosophy is more certain to appear in a game that is for confined. One of the reasons I see Starfield the way I do is simply Bethesedas approach of breaking the rules. Anyone should hopefully know that you just dont try to fit a Bethesda game into a space game, but they found a way to pull it off. Do to the nature of large scale open world games, whether it is efficient or not depends on the angle one is looking at.

Many people would tell me immediately that loading screens and empty planets prove that they failed to pull it off. If you play Starfield like a conventional game yes

Armaggedon5h ago(Edited 5h ago)

Part 2:
Many people would tell me immediately that loading screens and empty planets prove that they failed to pull it off. If you play Starfield like a conventional game yes, it will seem disjointed and lazy; however, to those who realize what Bethesda were going for, you will see that the game is severely underestimated. The idea of God is hated and loved by many, and there is much controversy. Starfield is closer to that idea than people even notice.

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Baldur's Gate 3: Neil Newbon Explains Why Astarion Was a 'Risk'

In an Interview with Game Rant, Neil Newbon discusses the performance choices he made portraying Baldur's Gate 3's Astarion, and why some decisions were risky.

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gamerant.com