The Digital Foundry verdict on Bethesda's massively anticipated sci-fi RPG.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
Expectations for Starfield were sky-high, and while many felt it fell short of them, raw sales and other statistics tell a different tale.
I'll never forget advertised as an open world sandbox game but you run into invisible Star Trek barriers when exploring. GTA has never done that and neither has No Man's Sky. If people love this game good for them I am not touching it. And if Microsoft does say port this game to Playstation I am still not touching this game.
I started playing a few weeks ago and am enjoying it thoroughly. Perfect, absolutely not. Yet it's nowhere near as bad as what people make it out to be. Plenty of quests to get side tracked with. The gunplay has been tightened up significantly in my opinion since Fallout 4. I originally listened to the online crowd absolutely crap on the game and made me curious to see if it was that bad. It's not. It's a good and fun game. It just didn't live up to the developer hype and peoples expectations. Which wouldn't be the first time Bethesda, or Microsoft promised the world, and gave us the moon.
I will say that the beginning few story missions really kind of drag, but once you unlock powers it picks up. I think that first few hours soured a lot of folks who left it behind before really digging in to it. Which is understandable.
Bethesda may have just dropped a major hint regarding the upcoming Shattered Space DLC for its action role-playing game, Starfield.
As long as they fixed the drawcall bottleneck problem that's all I care about, It was an endless pain in the butt for modding Fallout 4 especially if you wanted to break some precombines.
So, I'm open to differences in opinion here, but when I read this article, I would sum it all up as "apologetic".
Tons of negatives, glazed over with things like "but not unexpected for a Bethesda game" and with a super positive sounding title. You could make a list of the negatives, there are probably a dozen of them, but in such a careful tone. And no mention of the actual resolution before FSR upscaling in the article? Wasn't it like 1440 / 900p on the X/S respectively?
Just saying, like if, say, Guerrilla Games released this...
Excellent work by Todd and his team on delivering such a massive, gorgeous and fantastic game!
I´m having a blast!
Was quite surprised at just how great the game looked at times, I have played fallout 4, skyrim and stuff to death, so those were the visuals stuck in my head, so this was a pleasant surprise.
Some planets especially look so good
Am I the only one who feels that this was a strange video for Digital Foundry? A very odd tone for a DF video.
Normally DF examines the technical aspects more critically and then compares the graphics and effects to the game's contemporary peers.
In this video comparisons are made only to Bethesda's previous titles. Which is a bit silly because of course the game is going to look better compared to a 5-12 year old game from the same developer.