Ersin Kilic writes: "Starfield is a game that you'll play for long hours, you'll be frustrated by the limitations from time to time, but for the most part you'll enjoy it just as big as the game itself."
Starfield has crossed the 14 million player milestone and will get annual story expansions. Shattered Space takes place on a single planet.
These numbers are difficult to parse without context. How do we compare nunbers played on Game Pass with actual sales of games like Skyrim and Cyberpunk 2077? A good start would be achievement data. If we know how many players kept playing past the first few missions, we would have a good idea of how many players considered the game a value addition for Game Pass.
Starfield players are channeling their inner Boba Fett, as the latest mods are helping turn the game into a Star Wars Bounty Hunter remake.
Bethesda surprised fans with mod support and a free quest in Starfield, but the mission cost 700 credits to continue and fans are not happy.
This is the only Bethesda RPG that I haven't finished and have very little interest in returning too. Over priced MTs aren't going to make this game fun