200°

Starfield launches as a polished, consistent experience on Xbox Series X and Series S

Graphics, performance and image quality: how the consoles compare.

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eurogamer.net
Obscure_Observer330d ago

HELL YEAH!!!!!

Thank you, Todd, Phil and everyone involved at Bethesda and Team Xbox!

JokerBoy129330d ago (Edited 330d ago )

I've been banned multiple times for pointing this out, but here I go again. Look at the downvotes you got and notice all you did was be positive and excited. Sony fanboys are going to downvote anyone happy about this game and the admins of this site will support it.

343_Guilty_Spark330d ago

Fuq em. Nobody cares about them.

SICKINDIVIDUAL330d ago

Have you looked through this clowns comment history?

Stanjara329d ago

This is downvoted also because outside of firs few hours and the main quest line, game has bugs.

Epecially NPCs flying away or going down through the map unabeling you to start conversations aka not finishing quests.

ZeekQuattro330d ago

Will be playing this into the wee hours of the morning tonight. I took three days off to focus on this game with minimal distractions.

mkis007330d ago (Edited 330d ago )

Well it looks like my initial guess of the exploration not being amazing due to the non-seemless nature of travel was right. In a world where no mans sky doesn't exist, this could have been rated higher.

JokerBoy129330d ago

Pretty sure Todd said a long time ago it wouldn't be seamless on Lex Fridman's podcast. We've seen gameplay showing how some of the travel works for awhile now and it looks how it should have been expected. Not sure why people thought there would be no loading

mkis007330d ago (Edited 330d ago )

It's less about not knowing/being told, and more about not accepting it as an excuse for what the game is supposed to be. Would only having 100 planets have made it feasable? 50?

When I explore I hate loading screens taking me out of the interconnected nature of the world. Is it really the vastness of space im exploring or just a bunch of maps? It's why The old republic didnt sit with me too.

JokerBoy129330d ago

@mkis007 I get it if this type of game isn't for you but this is what Todd Howard's games have always been. If you don't like menus and loading screens then stay away.

ZeekQuattro330d ago

People see and hear what they want to a lot of times. Which inevitably leads to those individuals being mad when a dev doesnt deliver on a promise they never made in the first place.

mkis007330d ago

Ill reserve judgment for when i play it for myself, but exploration is the biggest part of bethesda games for me.

+ Show (1) more replyLast reply 330d ago
SyntheticForm329d ago (Edited 329d ago )

You've got to be realistic though.

You can't have the "seamlessness" of NMS coupled with all the assets, asset quality, lighting, shadows, cities, characters, weapons, values, dialogue, and overall general fidelity of a AAA game on a console.

The reason NMS is able to achieve that "seamlessness" is because there's not much going on in the game's world(s). It's all very barren and devoid of detail/assets compared to a Bethesda type world - in fact it's entirely procedural.

What you're asking was never feasible and should never have been expected by anyone.

That said, I cannot tell you that some of your disappointment as well as other's disappointment isn't merited. The game isn't perfect.

Blashted330d ago ShowReplies(3)
330d ago
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290°

10 "Bad" Games I Actually Enjoyed

TNS: "We're shining a light on a bunch of "bad" games that may've been left wanting when it comes to their critical or audience reception."

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thenerdstash.com
Profchaos2d ago (Edited 2d ago )

Good list I've had similar reactions to some games even ones on the list like the order and Callisto

Also I recently grabbed forspoken for, 5 dollars at a eb games Clarence sale and I am actually enjoying it more than I thought I would

Sometimes you just need to give critically panned games a chance

FTLmaster2d ago

Oh gosh, good shout on Forspoken! Genuinely forgot about that one, and haven't got around to playing it. It's on my to-buy-in-a-sale list!

Cacabunga1d 15h ago (Edited 1d 15h ago )

Knack was great ! Had a blast with the first one. Haven’t tried the second one though due to backlog

The Fight: Lights Out was also a game i enjoyed very much and highly detailed with great motion control when you understand how they work, which is what pushed people away from this game..

LoveSpuds1d 13h ago

Both The Order and Calisto were harshly treated in my view. I am not saying they are perfect, but the were both really solid games. I personally really liked them despite acknowledging their flaws and coincidentally, got the platinum trophy for both games.

Evil West is another really fun game that's worth checking out for sure.

andy851d 13h ago

Forspoken was great. Never really understood all the criticism. 2nd best traversal in a game after Spiderman

Profchaos1d 6h ago

Yeah gameplay wise I get huge infamous vibes with its combat starting out as low level eventually becoming a unstoppable power spewing killing machine with a wide variety of powers infamous is one of my favourite franchises obviously it's not the same but I love the combat of it so far.

ChasterMies2d ago

I feel like we’re finally starting to see a sea change in how we treat our favorite games. Sure, we all acknowledge that a game can suck and we can still enjoy it. Hopefully this results in meaningful review scores. Personally, I find a lot of bad games are better if you blast through them on the easiest difficulty. Callisto protocol on the image is a good example of this.

LoveSpuds1d 13h ago (Edited 1d 13h ago )

I really liked Calisto, harshly treated for sure and I don't necessarily think it needs to be played on easy to enjoy it. It's not perfect, but it's not the car crash the media portrayed it as either.

I have said it before, but part of the issue is that there is a mind share going on in games coverage, with all the main outfits being personal friends and talking too each other. As such, there is a risk that everyone ends up sharing in the same opinion rather than thinking from themselves. I reckon that's why some games get a universal bashing when consumers actually like the game and equally, games get great reviews across the board and the game doesnt land with consumers.

RaidenBlack2d ago (Edited 2d ago )

Actually, I started liking FO76 after the wastelanders DLC ... it has been my guilty pleasure
other games I can think of Order 1886, Driveclub, Resident Evil 6 (only the Leon part), Alpha Protocol (pretty unique, needs a remake), XIII Remake (after patches), Medal of Honor 2010, Medal of Honor Warfighter, Homefront The Revolution, Enemy Front, Legendary The Box, Faces of War, Conflict: Vietnam, Conflict: Global Storm & Codename: Panzers – Cold War

CosmicTurtle2d ago

Driveclub was genuinely a good game with a poor launch. Alpha Protocol is superb, just a few archaic design choices for the time.

RaidenBlack1d 15h ago

I want past games with interesting setups/mechanics but having some flaws (due to crunch or budget) to be remade so that the gaming community can appreciate and enjoy them as was envisioned and intended by the developers. In contrast to a successful game being remade again just with prettier coat of paint.
Alpha Protocol tops that and I'll include FO:NV as well as an exception (it is popular but features were cut due to limited dev time). And also Vampire the Masquerade: Bloodlines I, Singularity, KOTOR II and maybe Daikatana.
There might be others which I can't recall atm.

SonyStyled2d ago

I loved Enemy Front. I pre ordered it months prior and remember calling the store to check if it came out that day. The guy never heard of it but confirmed my copy was ready to pick up. Game was simple and basic in a good way. Didn’t have any tacked on extras. A simple mission and objectives in each level. Kind of reminded me of the first Crysis in a way

gold_drake2d ago

The Order was really good. abit short

RiseNShine2d ago

I loved The Order, ridiculous graphics for it's time and a very interesting setting, it was linear but not as bad as people say. Similar thing with Callisto Protocol, i admit that i played it a long time after release so maybe issues were fixed by then, but it was a fantastic Dead Space-like horror game with some of the best graphics i've seen in my life.

LoveSpuds1d 13h ago

Yup, I am afraid to say I waited on Calisto and picked it up for around 30 quid. Once I played it on felt really badly for the devs because the game was really decent.

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100°

Earth Becomes Habitable Again in Starfield, Thanks to this Mod

Thanks to the Starfield Creation Kit, the "Earth Restored" mod has transformed the Earth into a Pine Forest and filled the sea with life.

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gamerstones.com
4d ago
130°

Starfield DLC needs to be as awe-inspiring as Shadow of the Erdtree to win players back

Shadow of the Erdtree saw a 1000% player count surge at its launch. Will Starfield’s Shattered Space be able to do the same?

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starfielddb.com
Brazz14d ago

Spoiler... It Will not. Bethesda is outdated.

anast14d ago

If it gets rid of the loading screens and adds space exploration, it will.

phoenixwing14d ago

loading screens and zones are hardboiled into the game, they would have to remake it to change it. which if they had just made a new engine or used someone else's they wouldn't be in this mess

purple10114d ago

only PSpro release will get rid of there loading, at at minimum, half the time it takes.

lucian22914d ago

nah cuz game has multiple things that have to happen before transition to outer space; issue is it isnt seamless

BoneMagnus14d ago

I played Starfield this past weekend. I enjoyed it and overall was about 30 hours in, but as soon as I got the e-mail about the GamePass price increase, I cancelled my account and deleted Starfield, Halo, Forza and others off my Series X.

If I want to play those games, I’ll just buy them outright - and truth is, I’m pretty sure I won’t. They aren’t worth it to me.

Ninver14d ago

Brutal truth. Thanks gor being honest.

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