Todd Howard has graced the Starfield subreddit with his presence to offer the community there some final words ahead of the RPG's launch.
At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.
Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Why is this first comment marked inappropriate? It's a fair point and not baiting?
The whole choosing who gets codes and who doesn’t was shady as hell no matter how you spin it.
By now we know the quest breaking bugs come in at the 50 hr. with people floating through ships. We also know as stated in Alejandro Castillo's review that none of the systems are interconnected, the cities are shallow, and the game feels decades old in design. Any smart fan would know that Todd is working people over. So he is thanking those who are keeping his hustler status current.
yeh, the whole thing with the review copies is really odd.
he is odd too.
honestly, im more inclined to believe the lower review scores as i have seen some of the weird bugs in that game myself and some of the really awful dialogue too lol.
its definitely not The game of the generation.