330°

Starfield Planets Could Be Divided Into Regions With Invisible Boundaries, Suggests Leak

A leaked image suggests that Starfield planets may feature the dreaded region boundaries to prevent players from exploring whole planets.

Lightning77334d ago

According to Jez Cordon that's not totally accurate he called it a "half truth whatever that means. He wouldn't go into full detail he said wait for the embargo to lift when reviews release.

Gotta keep it forward. Few days ago Pete Hines said you can explore the entire planet. If that ends up not being the case then They're a bunch of liars as they usually are.

Tick...Tock.

mkis007333d ago

it means loading zones I'm guessing as Bethesda can't seem to make a seamless world...but thankfully all will be done via mods...

jeromeface333d ago

mods won't fix engine limitations... this is prob only a console concern anyway

KyRo333d ago

And this is the issue with all Bethesda games. Mods shouldn't be the answer to Bethesdas incapability.

"...The game may have bugs, glitches, broken quests, poor animations and terrible voice acting like every Bethesda gamee before it, but it's okay, with mods, all can be forgotten.
- 10/10"

I hate the media bias towards Bethesda when they scrutinise any other games with the same issues.

That said, I do hope Starfield is their turning point. The bits I have watched does look a lot less janky than TES and Fallout so hopefully this is their much needed change.

InUrFoxHole333d ago

Yeah, I would assume loading zones... honestly as long as it's not too frequent I'm ok with it

Rocketisleague333d ago

This is not a space exploration game, its not even an exploration game, its a bethesda action 'rpg' and what they typically give out. Just because you have a ship and its in space doesn't make it a space exploration game. Think Mass effect, Kotor or any game set in multiple planets before 2011.

If you want a hi sci fi try the outer wilds, no mans sky, or star citizen if you really want a mechanically impressive space demo.

This game is hyped up to be what star citizen is 'trying' to be. And of course it'll never reach that, maybe nothing ever will. But that doesn't stop bethesda from lying as if it is doing what star citizen is doing.

wiz7191333d ago

@Kyro it’s not the answer but they aren’t stupid either .. they support mods heavily and know modders will make extensive mods , so why not just give them a canvas to flex their creativity? I agree on companies shouldn’t release incomplete games and wait on mods to fix it. It’s a different story when they give modders a platform to work ..

mkis007333d ago

Jerome

Pc games work on a variety of hardware configs...the guaranteed nvme in series x is actually a boon over what the minimum pc spec is...only an ssd.

DigitallyAfflicted332d ago

Over-promises ruined so many great games, we Ga, ears understand what is loading for… even on consoles. Developers need to have some faith in us

+ Show (4) more repliesLast reply 332d ago
EvertonFC333d ago

16X the detail 😂🤣
I can see this getting mixed reviews all over the place tbh.
It'll get its automatic 10/10 from the usual crowd but mixed freviews from thebotioer outlets like sacred symbols, jaffe etc.
Kinda funny will wa*k all over it as usual (bless)

DarXyde333d ago

I still think a minimum meta of 88 is going to be the outcome. I also think it will get a GOTY nomination —I can't say it'll win because it has stiff competition, but I think it'll be a nominee at least.

Issues with Bethesda games really take a back seat to the general experience. They're never really polished, but the issues will be second to the experience. Yes, the lack of polish is, in fact, part of the experience, but I think you know what I mean here.

These games are not my cup of tea, but as an "outsider" looking at what the game is, the scale, etc. I have a difficult time believing this game will not get some serious accolades.

Let's put a pin in this one, mate.

Mr Pumblechook333d ago

Is this leak actually correct? The 2016 indie game No Man’s Sky allows you to get in your spacecraft and circle a planet and land wherever you want. I’m sure in the multimillion dollar Starfield you can do this, if I recall, the gameplay trailer showed a spacecraft landing on a planet.

jwillj2k4333d ago

A good story with branching that keeps you engaged makes it extremely easy to over look glitchy behavior. Loading zones were normal up until not too long ago. I don’t have an Xbox but a lot of what I’m hearing is only happening BECAUSE this game is an exclusive.

lucian229333d ago

Mr pumble, yes it is true, interviews even say you can't fly the ship on planet, can't enter atmosphere, can drive vehicles either. Game is trash, not to mention using an ancient engine.

MrNinosan333d ago

Kind of Funny will give it 5/5 due to Mike having so much influence on the others nowadays.
Even if those games are not Gregs cupmof tea, he will end up with a 4 or 5. Mark my words 😏

-Foxtrot333d ago

The worst part about all this is because it’s now an Xbox exclusive it’s going to be

Any criticism / opinions = automatic Playstation fanboy

+ Show (3) more repliesLast reply 333d ago
TheKingKratos333d ago

" Few days ago Pete Hines said you can explore the entire planet. If that ends up not being the case then They're a bunch of liars as they usually are.

Tick...Tock."

Won't be the first time they lied.

Lightning77333d ago

There's a guy on Tick tock explaining it. Basically you can explore entire planets and it takes 45 minutes from one end to the planet to other end. Which is still 4x the size of common wealth in Fall Out 4. In real life yeah it would take you I dunno maybe a year? Anyway I don't think this will hurt the game not a single bit. Especially when there's just too much going on I keep my eye on these things and it's just overblown rage.

Sure I guess if you want to skip everything and take 45 minuted alone running around not doing anything on 1000 planets skipping missions and dynamic quest and all the Bethesda stuff then ppl can knock themselves out.

Bobertt333d ago (Edited 333d ago )

According the the article to reach the boundary you have to walk for 40 minutes in real time which is long just for exploration in a game so even if they don't have the entire physical planet to look around it's still larger than other games. Having a large area filled with stuff to do is better than an unlimited area with emptiness in my opinion.

But that aside it could still actually be fully explorable like Pete Hines said if it's divided into landing regions like the article speculates. Maybe there is an issue with the engine and loading all the assets in an area at once so to not have performance issues the area is divided into regions and when you hit the border then you take the ship to a new spot while it loads in the assets past the previous border. That way the entire planet would still be explorable like he said.

Rocketisleague332d ago

From the leaks i've found online

You can't swim underwater.
NPC AI seems worse that older games.
The zones are literally randomly generated content outside of the handcrafted ones.
Zones don't connect seemlessly with one another at all - > if you get to the edge of a zone and go to the next zone, that new zone is created on the fly and loads you in, if you look behind you...the zone you just came from does not exist.

Seriously, wtf are bethesda thinking. Their failings of the last 2 gens are shining through. They got away with an aquisition from MS just like Activision are trying to.

+ Show (2) more repliesLast reply 332d ago
VenomUK333d ago

I don't think this planet-subsection system will detract from the overall quality of Starfield and I am still very much looking forward to it!

However, when the story is about landing on different planets and flying off to new ones then it makes sense for the gameplay to allow you to do this too. In No Man's Sky you can get in your ship and fly AROUND a planet, or fly off out of its atmosphere which all aids in that sense of freedom.

The Elder Scrolls's freedom of movement was marketed as 'see that mountain over there, you can climb it'. If you can't do that on a planet with a ship in Starfield then I SUSPECT it's because the game engine was made for the purely North to South, East to West exploration of TES and the Fallout games, which doesn't allow you to loop around one side to another of a planet..

When Cyberpunk 2077 was released it had spawning police which was due to the fact that the programmers couldn't work out how to include a better system - this was a game with multi million pound development costs!

https://www.gamesradar.com/...

I'm expecting Starfield will turn out to be a fine game, but IF this is the issues then Microsoft/Bethesda should've found a solution to make it happen.

FlavorLav01333d ago

Paywalls in space.Hilarious if true! Maybe that’s what they should’ve called it.

Hofstaderman333d ago

Oof. But then again it’s a Bethesda game, what did you guys expect?

Othegamer5333d ago

a great game like 80% of the games they release

poppatron333d ago

If there aren’t any vehicles on the planets than I certainly don’t want to spend five days traipsing across the surface of some barren dust bowl of a planet.

jwillj2k4333d ago

Yes this is brutal. There are no vehicles in this game. Honestly it should be delayed because of this fact. I can’t imagine walking a barren planet. You’re basically going to have to pickup/put down your ship everywhere but that doesn’t fix the situation, just adds more loading screens.

lucian229333d ago

Well good thing I guess it isn't a whole planet lmaooo

Jakens333d ago

You might want to move your ship over two miles to prevent a long walk-but I have not seen any text saying it's easy to have more than one landing spot per planet, meaning same landing site over and over,

Soileh333d ago

Maybe Bethesda shouldn't have marketed it as an open world game if they weren't making it open world.

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290°

10 "Bad" Games I Actually Enjoyed

TNS: "We're shining a light on a bunch of "bad" games that may've been left wanting when it comes to their critical or audience reception."

Read Full Story >>
thenerdstash.com
Profchaos2d ago (Edited 2d ago )

Good list I've had similar reactions to some games even ones on the list like the order and Callisto

Also I recently grabbed forspoken for, 5 dollars at a eb games Clarence sale and I am actually enjoying it more than I thought I would

Sometimes you just need to give critically panned games a chance

FTLmaster2d ago

Oh gosh, good shout on Forspoken! Genuinely forgot about that one, and haven't got around to playing it. It's on my to-buy-in-a-sale list!

Cacabunga1d 15h ago (Edited 1d 15h ago )

Knack was great ! Had a blast with the first one. Haven’t tried the second one though due to backlog

The Fight: Lights Out was also a game i enjoyed very much and highly detailed with great motion control when you understand how they work, which is what pushed people away from this game..

LoveSpuds1d 13h ago

Both The Order and Calisto were harshly treated in my view. I am not saying they are perfect, but the were both really solid games. I personally really liked them despite acknowledging their flaws and coincidentally, got the platinum trophy for both games.

Evil West is another really fun game that's worth checking out for sure.

andy851d 13h ago

Forspoken was great. Never really understood all the criticism. 2nd best traversal in a game after Spiderman

Profchaos1d 7h ago

Yeah gameplay wise I get huge infamous vibes with its combat starting out as low level eventually becoming a unstoppable power spewing killing machine with a wide variety of powers infamous is one of my favourite franchises obviously it's not the same but I love the combat of it so far.

ChasterMies2d ago

I feel like we’re finally starting to see a sea change in how we treat our favorite games. Sure, we all acknowledge that a game can suck and we can still enjoy it. Hopefully this results in meaningful review scores. Personally, I find a lot of bad games are better if you blast through them on the easiest difficulty. Callisto protocol on the image is a good example of this.

LoveSpuds1d 13h ago (Edited 1d 13h ago )

I really liked Calisto, harshly treated for sure and I don't necessarily think it needs to be played on easy to enjoy it. It's not perfect, but it's not the car crash the media portrayed it as either.

I have said it before, but part of the issue is that there is a mind share going on in games coverage, with all the main outfits being personal friends and talking too each other. As such, there is a risk that everyone ends up sharing in the same opinion rather than thinking from themselves. I reckon that's why some games get a universal bashing when consumers actually like the game and equally, games get great reviews across the board and the game doesnt land with consumers.

RaidenBlack2d ago (Edited 2d ago )

Actually, I started liking FO76 after the wastelanders DLC ... it has been my guilty pleasure
other games I can think of Order 1886, Driveclub, Resident Evil 6 (only the Leon part), Alpha Protocol (pretty unique, needs a remake), XIII Remake (after patches), Medal of Honor 2010, Medal of Honor Warfighter, Homefront The Revolution, Enemy Front, Legendary The Box, Faces of War, Conflict: Vietnam, Conflict: Global Storm & Codename: Panzers – Cold War

CosmicTurtle2d ago

Driveclub was genuinely a good game with a poor launch. Alpha Protocol is superb, just a few archaic design choices for the time.

RaidenBlack1d 15h ago

I want past games with interesting setups/mechanics but having some flaws (due to crunch or budget) to be remade so that the gaming community can appreciate and enjoy them as was envisioned and intended by the developers. In contrast to a successful game being remade again just with prettier coat of paint.
Alpha Protocol tops that and I'll include FO:NV as well as an exception (it is popular but features were cut due to limited dev time). And also Vampire the Masquerade: Bloodlines I, Singularity, KOTOR II and maybe Daikatana.
There might be others which I can't recall atm.

SonyStyled2d ago

I loved Enemy Front. I pre ordered it months prior and remember calling the store to check if it came out that day. The guy never heard of it but confirmed my copy was ready to pick up. Game was simple and basic in a good way. Didn’t have any tacked on extras. A simple mission and objectives in each level. Kind of reminded me of the first Crysis in a way

gold_drake2d ago

The Order was really good. abit short

RiseNShine2d ago

I loved The Order, ridiculous graphics for it's time and a very interesting setting, it was linear but not as bad as people say. Similar thing with Callisto Protocol, i admit that i played it a long time after release so maybe issues were fixed by then, but it was a fantastic Dead Space-like horror game with some of the best graphics i've seen in my life.

LoveSpuds1d 13h ago

Yup, I am afraid to say I waited on Calisto and picked it up for around 30 quid. Once I played it on felt really badly for the devs because the game was really decent.

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100°

Earth Becomes Habitable Again in Starfield, Thanks to this Mod

Thanks to the Starfield Creation Kit, the "Earth Restored" mod has transformed the Earth into a Pine Forest and filled the sea with life.

Read Full Story >>
gamerstones.com
4d ago
130°

Starfield DLC needs to be as awe-inspiring as Shadow of the Erdtree to win players back

Shadow of the Erdtree saw a 1000% player count surge at its launch. Will Starfield’s Shattered Space be able to do the same?

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starfielddb.com
Brazz14d ago

Spoiler... It Will not. Bethesda is outdated.

anast14d ago

If it gets rid of the loading screens and adds space exploration, it will.

phoenixwing14d ago

loading screens and zones are hardboiled into the game, they would have to remake it to change it. which if they had just made a new engine or used someone else's they wouldn't be in this mess

purple10114d ago

only PSpro release will get rid of there loading, at at minimum, half the time it takes.

lucian22914d ago

nah cuz game has multiple things that have to happen before transition to outer space; issue is it isnt seamless

BoneMagnus14d ago

I played Starfield this past weekend. I enjoyed it and overall was about 30 hours in, but as soon as I got the e-mail about the GamePass price increase, I cancelled my account and deleted Starfield, Halo, Forza and others off my Series X.

If I want to play those games, I’ll just buy them outright - and truth is, I’m pretty sure I won’t. They aren’t worth it to me.

Ninver14d ago

Brutal truth. Thanks gor being honest.

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