120°

Alan Wake 2 | 4K NVIDIA DLSS 3.5 World Premiere

Alan Wake 2 launches October 27th with NVIDIA 3.5 enhancing ray tracing with AI, full ray tracing, also known as path tracing, and NVIDIA Reflex.

LightofDarkness608d ago

Can’t believe we’re getting fully path traced AAA games already. Glad I invested in a 4090 now.

110°

Remedy Talks Going Over Budget on Alan Wake 2

Remedy says there's always a big challenge trying to match creative ambition with realistic budgets, and how many units you can sell.

TheColbertinator32d ago

I wish they had released a Steam version on launch. I feel that should have been part of their focus right away from announcing the game.

LucasRuinedChildhood32d ago

They definitely wanted to but Epic published the game.

REDGUM32d ago

Would have made up alot of ground had they have released a physical version at the same time as the digital release.
I think thats where it bit them in the bum to be honest.

IAMRealHooman31d ago

honest question, have they broken even yet?

senorfartcushion31d ago

Weren't they whining over not breaking even a few weeks ago? No all-of-a-sudden they're talking about overspending on the budget?

70°

Alan Wake 2 Finally Recouped Development Costs 16 Months After Launch

Remedy Entertainment has announced that Alan Wake 2 has finally recouped its development costs and has been profitable since the end of 2024.

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tech4gamers.com
REDGUM69d ago

Should have been a physical release as well at launch. That would have changed the numbers. Hopefully they and others learn from this digital is great but so many out there like physical too.

ravens5269d ago

Yup. I'd like to know how many physical copies it sold. I still haven't bought it yet, but I plan to.

jznrpg32d ago (Edited 32d ago )

I bought it right away but I’m sure it recieved less sales than it would have. I the end I’d rather wait to have dlc and game on disc, but you never know if that’s going to happen or not.

140°

Alan Wake 2 Sales Surpass 2 Million Units, Max Payne Remake and Control 2 Progressing Well

Remedy Entertainment reveals that Alan Wake 2 has sold over two million units and begun accruing royalties.

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twistedvoxel.com
Jingsing71d ago

Probably would have sold a lot more had it been available physically at launch. I feel like Remedy's greed will eventually close them down.

toxic-inferno71d ago

I'm not sure it's about greed. I am one of the fans who waited until the physical version was released (I've only just played it, as a matter of fact).

Remedy's games are a hard sell in most regards. The nature of the story appeals to a smaller group of people than the average game with it's level of ambition. As a result, and to ensure they can release the game they want to make, they are required to partner with companies that impose restrictions and make decisions like seen in this case.

Remedy is not complaining that it has only just become profitable. They are used to this. I think it has been said that Alan Wake II is the game of theirs that has turned a profit quickest.

Out of all the developers out there, I think they are possibly one of the least greedy. Many other developers would choose to make decisions that increase their financial takings - Remedy seems to make decisions that allow them to release the game they want to release, without sacrificing the vision that they have.

Rainbowcookie47d ago

I agree very Niche games , awesome but pretty niche. I do applaud them to sticking too their vision instead of buckling to the crappy spirit of the age.

Tacoboto70d ago

Remedy's greed, talk about not knowing what you're talking about.

I'm guessing everyone forgot that Epic published and funded this game, and put the terms on its distribution...

RiseNShine71d ago

It took too many wrong decisions like EGS exclusivity and no physical edition.

71d ago
Scissorman71d ago

I'm glad this finally broke 2 million units sold, but Silent Hill 2 hit that goal in far less time and on fewer consoles. Remedy really needs to rethink putting its games on EGS.

Kassanova0771d ago

Good to hear. Next time do a Physical release day 1.

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