220°

Starfield Creation Engine 2 - what is it and how it works

With the Starfield Creation Engine 2, Bethesda are taking their games to the next level, and we've got all the info you need to know.

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videogamer.com
4Sh0w614d ago

From the article the main upgrades from the original Creation Engine to CE2 are:

Improved graphics
Improved animations
Improved AI
And allows for massive creation of procedurally generated content.

Looking forward to experiencing it all myself.

Obscure_Observer613d ago (Edited 613d ago )

"Looking forward to experiencing it all myself."

Hell yeah, I can´t wait for September 1st!

Also don´t forget about the new GI system which will take the visuals, realism and immersion of the game to another level when it comes to Bethesda games!

The first true next gen RPG is finally upon us! For me Its gonna be hundreds if not thousand of hours exploring the unknown, the mysteries, the beauty and the wonders of the universe!

13 days to go!

raWfodog613d ago

It’s gonna be a really long wait for me (2 years) but that’s nothing new. But yeah, I’ll also be spending hundreds of hours in this world (galaxy) as well. I put 500+ hours into Skyrim and never even finished the main story.

Aussiesummer613d ago

This ladies and gentlemen is what you call hype.

SyntheticForm612d ago

Yep.

Finally picking up a Series X; know it will be worth it.

poppatron613d ago

There’s a real distinct visual connection between oblivion-fallout 4-starfield

It’s creation engine 2.0, an iterative upgrade rather than a new engine. We need to manage our expectations visually

Yui_Suzumiya613d ago

You meant Skyrim because that was the first game that used the creation engine.

babadivad612d ago

Gambryo jank is baked into its core.

purple101613d ago

engine from 2016 elder scrolls per chance.? sorry shouldn't throw shade.,

SpruceMoose613d ago

And what Elder Scrolls game would that be? Did they release an Elder Scrolls game in 2016 that I'm totally unaware of?
The origin of the Creation Engine is from Elder Scrolls Oblivion which predates 2016 by over a decade.
If you're going to just throw shade at least get your facts straight.

purple101613d ago (Edited 613d ago )

elder scrolls 5 remastered / special edition one in 2016, original was 2011,

it was a kinda joke anyeway, although there's probably some truth in it,

wouldn't take it personal

Yui_Suzumiya613d ago

Skyrim was the first game to use the creation engine. Oblivion used the gamebryo engine. Please get your facts straight.

https://en.m.wikipedia.org/...

Rocketisleague613d ago (Edited 613d ago )

From your link, in the development section...creation engine is a fork of gamebyro.

The true release of the original gane engine us 1997. Its been iterively improved since then, warts and all.

Genuinely curious what is left of the engine from 1997 and oblivion. And then creation engine! Would be very interesting if some major components last this long. Likewise with unreal engine etc.

I'm today's world it's not economical to build a new engine from the ground up,he'll kts probably difficult for developers to even come up with new ideas in the engines

613d ago Replies(2)
Zombieburger638613d ago

Probably another 16x the details moment. Can’t trust anything Bethesda says.

Snookies12612d ago (Edited 612d ago )

Luckily you don't have to trust them since it's coming to Gamepass. Going to judge for myself when it drops on there. I've been on the fence about this for a long while. It could be amazing, but I'm sure it won't be anything less than a decent game at worst. I'm sure it'll be entertaining, if nothing else. I just wonder how much No Man's Sky I'll be feeling when playing it. Seems to heavily draw from NMS from the small snippets of gameplay I've seen. I'm just crossing my fingers that the PC version will be decently optimized.

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90°

Fallout 4 on Switch 2 seems inevitable, but what about Starfield?

A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.

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videogamer.com
neutralgamer199215d ago

I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future

On playstation they have been quite successful

anast15d ago

I'm not sure too many people want to play Starfield.

Profchaos15d ago

Phils all but confirmed they are going in hard with the switch 2

TheColbertinator15d ago

All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.

13d ago
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260°

Tom Warren: Bethesda Have Been Working on PS5 Starfield "For a While"

Tom Warren, senior editor at The Verge, claims on The Xbox Two + 1 podcast that a PS5 port of Starfield "should be ready" this year.

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powerupgaming.co.uk
25d ago Replies(1)
gold_drake24d ago

i believe that 100%

but not cause its difficult to work the ps5, its cause the game itself is fundamentally broken asf

RaidenBlack24d ago (Edited 24d ago )

Yea they need to fix it and I think they teased some major updates and patches this year. And as the norm we know even those won't be perfect and it'll take another year or two to reach a better state.
What Starfield also need is few more DLCs to fix the barrenness. .... and especially a substantial banger one with story and exploration to coincide with the PS5 launch and renew some interest.

dveio24d ago

"its cause the game itself is fundamentally broken asf"

Thanks.

I hate the rambling around pretty obvious things.

Such as, like you said, Starfield is just a big pile of broken code.

The latest news about Starfield's developmental environment just proved it.

badz14924d ago

If they release a PS5 version and it's still a loading screen simulator, they will just embarrass themselves.

Abear2124d ago

Corporate greed is the sole reason it’s coming to PS5. Expect the same game. This is M$ and Bethesda trying to recoup losses and capitalize on huge PS5 player base in an attempt to fund their next lame project.

neutralgamer199224d ago

Hopefully there is a huge major patch that gives the game a fresh chance

rudero24d ago

I believe it 100% because it was already being developed for PlayStation before they were acquired.

Not a rumor or a magical Microsoft push…
It was already in development.

-Foxtrot24d ago (Edited 24d ago )

They are going to have to do something to make you want the PS5 version

They can't escape all the negative coverage it's received since launch so they will need something to draw people in and honestly I can't think of anything.

It will sell, it just won't sell as well as they would have hoped for a Bethesda open world game now that they are launching late when opinions have already been made.

+ Show (3) more repliesLast reply 24d ago
pwnmaster300024d ago

Hope it does pretty good, big fan of Bethesda.
But not gonna lie this game was fucking ass.

Probably my least favorite Bethesda style rpg ever.
Regretted paying to play it early.

moomoo31924d ago

It was so disappointing.. its not horrible but its a solid 7/10

UnbreakableAlex24d ago

Have fun with this ginormous bore fest!

Show all comments (28)
250°

Report: Starfield on PS5 Seems to Be Loaded in Backend According to Mods

The official PlayStation logo has been spotted in one of Starfield's mods on Bethesda's own creations site.

B5R40d ago

Just announce it already.

lukasmain39d ago

They should try to remove the stupid overabundance of ridiculous loading screens for the PS5 version. But I assume it's not possible because of their crap engine and/or their laziness to do anything about it. But it is possible in some instances as some modders have done so a few times for PC from what I have seen.

It will be super jarring and weird for PS5 players to see so many loading screens, I worry it will destroy any potential immersion. I don't think I could handle it honestly lol. Combining that with the uninspired gameplay, I expect it would tank my motivation to play and finish the game.

Profchaos39d ago

Yeah I feel like it was also the creation engine it was core to why I gave up on the game the forced tutorials I was still getting 4 hours in just annoyed me it did t help I had just played through tears of the kingdom st the time which had zero tutorials and being forced to stop for a guided tutorial every 20 minutes killed me I have up at 6 hours despite being a huge fallout fan

Armaggedon39d ago

If one doesnt like the screens, just dint olay the game. Just like if one doesnt not like being handcuffed, dont play a fromsoft souls game. They are integral to the games design.

BISHOP-BRASIL39d ago

Are you seriously trying to push loading screens as a voluntary design choice rather than a technical limitation in 2025? Good luck with that...

Armaggedon39d ago

I dont know… is me having input delay when I try to roll in elden ring a technical limitation?

Bathyj39d ago

Meh.
I just started Death stranding. I don't have time for that.

LoveSpuds39d ago

I am trying to wrap up my Elden Ring playthrough so I can get a replay of Death Stranding in ahead of the sequel. That new video last week has be really excited, I loved the first game, one of my fave platinum trophies.

Bathyj39d ago

This is my first playthrough.
I didn't really get it when it released.
But after that trailer I decided to give it another look.

After 5 hours, I've built my first bridge. While ïts to early to be 100% sure I think I'm hooked. I'll see how I go. It feels like a game that hard to sell to someone but if you know you know

There's just so much Kojima in the game.

LoveSpuds38d ago

Just wait until later in the game when you start building a network of zip lines. Journeys that used to take 20 mins are done on a couple of minutes, it feels so satisfying 😀

Hope it continues to resonate with you dude, enjoy!

Profchaos39d ago

If what never a matter of if but when

MaximusPrime_39d ago

I have zero interest in this game but there are people who like it. People have their personal preference.

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