The Armored Core VI file size on PC and PlayStation is not that heavy. The PC system requirements have also been revealed.
Almost a year after its initial release, Armored Core 6: Fires of Rubicon has sold over 3 million copies around the globe.
And they didn't $1b to advertise this game and it is sold at a reasonable price. Somehow From is beating inflation and making great games...
Bandai Namco announced its financial results for the third quarter of the fiscal year, related to the period between October and December 2023.
That's the most insane statement I have ever heard, it's basically saying "from now on we will try to make good games"
I mean, why in the f*ck wasn’t this the priority from the get-go? Now that you see consumers aren’t going to swallow up your dribble for full price you have to make the announcement that you’re focused on making “quality” games now? What a joke.
Quality should always be the focus and that will get you $$$$. Though I have to say Bandai Namco has made some great games but some of their anime stuff could be better quality
Digital Foundry : It's been another fantastic year for game quality and as is the Digital Foundry tradition, staff members step forward to deliver their own picks for their favourite titles of the year. For 2023, we're kicking off with John Linneman's personal selection and - spoilers! - you should expect to see a number of games here we didn't cover across the year.
This comes off as it was made for PlayStation 4 then ported around good chance the overall design/scope was held back do too the power of the ps4 they should have kept it on the ps5/pc only.
This is a moronic conversation, file size is not a direct indicator of scope or size or performance of the game. File size mostly just represents texture/ cutscene/ and music/voice data. Not all games need the same amount of that, clever optimization, and use of shaders over textures can bring the file size down quite a bit.
Plus this AC game sure looks to rely more on shaders than giant texture files, which would result in less texture data needed.