190°

Starfield fans think game's exploration will be better than Skyrim

With Starfield just around the corner fans can't wait to explore everything the game has to offer in just under two months.

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videogamer.com
Markdn375d ago

Well can't be any worse let's face it :), and I mean when it launch it' was a nightmare of glitches and bug which ruin the exploration lol.

Christopher375d ago

I mean, with the number of planets and locations, I think it goes without saying. Essentially it's a larger game world and will have more to explore by the nature of its design alone, right?

4Sh0w375d ago (Edited 375d ago )

I agree with you, with small caveats & strongly disagree with Markdn, Skyrim was initially buggy no doubt but it hardly ruined the exploration experience...hell it still had bugs for years too, still great. -That said I'm hoping the extra QC Microsoft is doing with Starfield will iron out majority of bugs, but I'm sure a game this big won't be perfectly bug/glitch free. As for comparing exploration between the 2, again I agree with Chris, but the small difference I would say is that yes as he described its scope is bigger but that doesnt naturally mean it will be BETTER as the title implies, although I think it will be.

I dont know why this is news though. lol, especially given actual news I submitted was failed for "because it's been discussed before" - yeah by users but it was the of the first official report from the source -10yr deal signed, but whatever, lol

raWfodog375d ago

Also, Starfield will have mod support from the beginning unlike Skyrim. There will likely be a few mods available at launch with much more to come as the modders get a firsthand look at all the ways that they can improve the game.

lucian229375d ago

High doubts considering how many empty worlds there will be and how many small zones in planets there are.

Sonic1881375d ago

Should be on the same level as No man sky

lucian229375d ago

not even close sadly; there isn't even seamless transitions on planets lol

Sonic1881374d ago

Digital foundry lied about the Xbox version of Starfield

https://youtu.be/er7_1V0J_e...

ChronoJoe375d ago

I think it will feature a different type of exploration given its procedurally generated. Probably much lower density and unique value of points of interest but at the same time your stories and experiences will still be more unique.

closed_account375d ago (Edited 375d ago )

What's with these articles? This is the equivalent of "Xbox fans think Gamepass will be better than Playstation plus this next year". I really don't think random people's comments are news worthy. cl1983 actually failed this story, only for it to be resurrected. I find it really odd that Christopher submitted this, because I would have thought he'd be the last person to push a story like this. I think someone's hacked his account! 😂

*Edit - ahh, the story has the little BGFG logo on the bottom. Makes sense now. Corporate pressure.

isarai375d ago (Edited 375d ago )

Yeah these "fans say" articles are beyond bottom of the barrel. Literally make an entire article based off 1 or 2 random social media comments from absolute nobodies.

cammers1995375d ago (Edited 375d ago )

Literally this.

Some random site like Video Games sees a tweet from some random dude with 2 followers and thinks it's worth building an article off. Then submits it the a site like n4g.

cammers1995375d ago (Edited 375d ago )

Lol. Until todd Howard is fired or Microsoft intervenes anything on Bethesdas engines will be a buggy mess.

Todd Howard has been holding them back for years. So has the creation engine which they've been using for more than 15 years. It's the same engine they have been using since oblivion, fallout 3, Skyrim, etc. It was originally proprietary of another company, then they forked it and renamed it creation engine for Skyrim onward, but it's still the same engine chugging along since 2006. Sad but true.

closed_account375d ago

Yea, sadly the npcs still look jank as ever. I still manage to have fun in Bethesda games, but I always go in w lowered expectations.

4Sh0w375d ago (Edited 375d ago )

cammers1995

-Wrong:
Saying its the same engine, is like saying Unreal4 & Unreal5 are the same engine, yeah because rarely do devs scrap everything & completely start over, no they usually build upon an existing framework.

Creation Engine 2:
"new features and systems that previous gaming hardware couldn’t support will be a major element behind the engine’s upgrade, along with a number of welcome bug fixes."

Some new features are:
-Uses advanced high-resolution photogrammetry textures for in-game worlds
-High-end motion capture technology
-Emphasis on smooth frame rates and 4K visuals
-Tweaks on physics systems
-New lighting and graphics tech
-Built for next-gen consoles
https://www.tweaktown.com/n...

-So you are objectively wrong, its not the *same engine since 2006.

dumahim375d ago

I agree with you that it's misplaced to blame the use of the same engine, since most engines get iterated on over time and not scrapped and rebuilt from scratch (anymore), but that list of "new" features doesn't seem very impressive.
Do you need to make changes to the game engine to use photogrametry textures?
Same with motion capture technology. Not to mention that there doesn't appear to be a whole lot of decent looking mo-cap anyway. They mo-capped basic animations?
Emphasis on frame rates.... lol
Physics, lighting and graphics improvements is just standard fare for a new version of a game engine.

4Sh0w375d ago (Edited 375d ago )

"Do you need to make changes to the game engine to use photogrametry textures?"

-Well yes, because it depends on how in depth or important you think it is to push that aspect beyond the limitations of the old engine.

-Same for everything else you mentioned, without knowing the limits or cap of the original engine & targets for future games you're not in any position to say what's needed for the new engine. Sure you can laugh and be *unimpressed, thats your opinion BUT Digital Foundry did a great preview anlysis, they were impressed, many gamers including myself liked what we saw and came away thinking whatever they've done with Starfield/Creation Engine2 looks great so far, so again to be clear it's NOT the *same engine but thanks for your opinion.

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290°

10 "Bad" Games I Actually Enjoyed

TNS: "We're shining a light on a bunch of "bad" games that may've been left wanting when it comes to their critical or audience reception."

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thenerdstash.com
Profchaos2d ago (Edited 2d ago )

Good list I've had similar reactions to some games even ones on the list like the order and Callisto

Also I recently grabbed forspoken for, 5 dollars at a eb games Clarence sale and I am actually enjoying it more than I thought I would

Sometimes you just need to give critically panned games a chance

FTLmaster2d ago

Oh gosh, good shout on Forspoken! Genuinely forgot about that one, and haven't got around to playing it. It's on my to-buy-in-a-sale list!

Cacabunga1d 16h ago (Edited 1d 16h ago )

Knack was great ! Had a blast with the first one. Haven’t tried the second one though due to backlog

The Fight: Lights Out was also a game i enjoyed very much and highly detailed with great motion control when you understand how they work, which is what pushed people away from this game..

LoveSpuds1d 14h ago

Both The Order and Calisto were harshly treated in my view. I am not saying they are perfect, but the were both really solid games. I personally really liked them despite acknowledging their flaws and coincidentally, got the platinum trophy for both games.

Evil West is another really fun game that's worth checking out for sure.

andy851d 14h ago

Forspoken was great. Never really understood all the criticism. 2nd best traversal in a game after Spiderman

Profchaos1d 7h ago

Yeah gameplay wise I get huge infamous vibes with its combat starting out as low level eventually becoming a unstoppable power spewing killing machine with a wide variety of powers infamous is one of my favourite franchises obviously it's not the same but I love the combat of it so far.

ChasterMies2d ago

I feel like we’re finally starting to see a sea change in how we treat our favorite games. Sure, we all acknowledge that a game can suck and we can still enjoy it. Hopefully this results in meaningful review scores. Personally, I find a lot of bad games are better if you blast through them on the easiest difficulty. Callisto protocol on the image is a good example of this.

LoveSpuds1d 14h ago (Edited 1d 14h ago )

I really liked Calisto, harshly treated for sure and I don't necessarily think it needs to be played on easy to enjoy it. It's not perfect, but it's not the car crash the media portrayed it as either.

I have said it before, but part of the issue is that there is a mind share going on in games coverage, with all the main outfits being personal friends and talking too each other. As such, there is a risk that everyone ends up sharing in the same opinion rather than thinking from themselves. I reckon that's why some games get a universal bashing when consumers actually like the game and equally, games get great reviews across the board and the game doesnt land with consumers.

RaidenBlack2d ago (Edited 2d ago )

Actually, I started liking FO76 after the wastelanders DLC ... it has been my guilty pleasure
other games I can think of Order 1886, Driveclub, Resident Evil 6 (only the Leon part), Alpha Protocol (pretty unique, needs a remake), XIII Remake (after patches), Medal of Honor 2010, Medal of Honor Warfighter, Homefront The Revolution, Enemy Front, Legendary The Box, Faces of War, Conflict: Vietnam, Conflict: Global Storm & Codename: Panzers – Cold War

CosmicTurtle2d ago

Driveclub was genuinely a good game with a poor launch. Alpha Protocol is superb, just a few archaic design choices for the time.

RaidenBlack1d 16h ago

I want past games with interesting setups/mechanics but having some flaws (due to crunch or budget) to be remade so that the gaming community can appreciate and enjoy them as was envisioned and intended by the developers. In contrast to a successful game being remade again just with prettier coat of paint.
Alpha Protocol tops that and I'll include FO:NV as well as an exception (it is popular but features were cut due to limited dev time). And also Vampire the Masquerade: Bloodlines I, Singularity, KOTOR II and maybe Daikatana.
There might be others which I can't recall atm.

SonyStyled2d ago

I loved Enemy Front. I pre ordered it months prior and remember calling the store to check if it came out that day. The guy never heard of it but confirmed my copy was ready to pick up. Game was simple and basic in a good way. Didn’t have any tacked on extras. A simple mission and objectives in each level. Kind of reminded me of the first Crysis in a way

gold_drake2d ago

The Order was really good. abit short

RiseNShine2d ago

I loved The Order, ridiculous graphics for it's time and a very interesting setting, it was linear but not as bad as people say. Similar thing with Callisto Protocol, i admit that i played it a long time after release so maybe issues were fixed by then, but it was a fantastic Dead Space-like horror game with some of the best graphics i've seen in my life.

LoveSpuds1d 14h ago

Yup, I am afraid to say I waited on Calisto and picked it up for around 30 quid. Once I played it on felt really badly for the devs because the game was really decent.

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100°

Earth Becomes Habitable Again in Starfield, Thanks to this Mod

Thanks to the Starfield Creation Kit, the "Earth Restored" mod has transformed the Earth into a Pine Forest and filled the sea with life.

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gamerstones.com
4d ago
130°

Starfield DLC needs to be as awe-inspiring as Shadow of the Erdtree to win players back

Shadow of the Erdtree saw a 1000% player count surge at its launch. Will Starfield’s Shattered Space be able to do the same?

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starfielddb.com
Brazz14d ago

Spoiler... It Will not. Bethesda is outdated.

anast14d ago

If it gets rid of the loading screens and adds space exploration, it will.

phoenixwing14d ago

loading screens and zones are hardboiled into the game, they would have to remake it to change it. which if they had just made a new engine or used someone else's they wouldn't be in this mess

purple10114d ago

only PSpro release will get rid of there loading, at at minimum, half the time it takes.

lucian22914d ago

nah cuz game has multiple things that have to happen before transition to outer space; issue is it isnt seamless

BoneMagnus14d ago

I played Starfield this past weekend. I enjoyed it and overall was about 30 hours in, but as soon as I got the e-mail about the GamePass price increase, I cancelled my account and deleted Starfield, Halo, Forza and others off my Series X.

If I want to play those games, I’ll just buy them outright - and truth is, I’m pretty sure I won’t. They aren’t worth it to me.

Ninver14d ago

Brutal truth. Thanks gor being honest.

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