It’s him, Nintendo has just been using the same voice lines and samples for the past ten years or so, and now a new direction for the series has opened up, Martinet has made a return to give the character new life. Maturity is all we’re hearing as the voice of an actor who likely hasn’t stepped into Mario’s shoes since 2013 is asked to do so again.
Anyone would sound different under these circumstances, and it doesn’t make the character any less. Just listen to Tom Kenny as Spongebob Squarepants in more recent iterations. The laugh just doesn’t sound quite the same anymore as his vocal range has fallen victim to the reality of growing older. Besides, Martinet recently played two roles in the Super Mario Bros. movie and was given deserved billing for his impact on popular culture, so to suddenly give him the boot for the next mainline game just wouldn’t make sense.
Microsoft Chief Executive Officer Satya Nadella shared a bullish report on the performance of the Xbox gaming business also on PlayStation.
I'm kind of hoping they drop most hardware support here with a 'good enough console' next generation and focus more on being a publisher. Obviously that is doing well for them and they can still push cloud gaming since it's going to tons of smart TVS and devices. They're now the largest video game publisher in the world, if they aren't doing the most sales and pre-orders, then they would be in trouble. They aren't.
“We continue to transform the business and focus on margin expansion as we bring our games to over 500 million monthly active users across devices. We ended the quarter as the top publisher by pre-orders and pre-installs on both Xbox and PlayStation Store.”
Amazing news!
Xbox reigning within rival territory.
Big slap in the face of haters who used to crap on Xbox´s games and its quality.
We brought two of the biggest publishers in the world, cost thousands of people their livelihoods and consolidated a huge part of the industry, look how successful we are at gaming!
HITMAN Signature Edition lands June 5 on Switch 2 with 100+ hours of content and Mario & Luigi–inspired pre-order bonuses.
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
Would think him being a blink and miss cameo in the movie was celebs over all Illumination's idea, not Nintendo's.