Star Wars Outlaws First Story Details Revealed, Developed by 9 Studios; Gameplay Coming June 12

Ubisoft has revealed the first details about the Star Wars Outlaws story, and the publisher confirmed there are nine studios working on the game.

RpgSama373d ago

9 Studios? WTH?!!! This does not give me a lot of confidence, too many cooks in the kitchen and all that.

NovusTerminus373d ago

Ubisoft is strange for bragging about number of studios. But really collaborate for tons of stuff. 1,000 people worked on Assassins Creed Origins, but only 300 internal devs. MS have claimed (late last year) that AAA games have grown to take the efforts of multiple studios.

I'd imagine it's getting help with world building, side quest design and such but the core mechanics amd story still stay internal all the way.

excaliburps372d ago

Maybe the game is just that big?


Preview: Star Wars Outlaws | Console Creatures

CC writes, "After spending an hour with Star Wars Outlaws, I'm much more convinced that Ubisoft Massive is a good fit for an open-world adventure in a galaxy far, far away."

Read Full Story >>

Star Wars Outlaws Interview: Creative Director Talks Scope, Tone, and Telling a Heist Story

Game Rant chats with Star Wars Outlaws creative director Julian Gerighty about delivering an open-world adventure with old-school Star Wars vibes.

Read Full Story >>

Star Wars Outlaws Gets Compared To Uncharted Amidst Negative Previews; Dev Responds

The creative director of Star Wars Outlaws has replied to some negative previews in an interview, claiming the demo was just a starter.

Read Full Story >>
anast4d ago

I heard this game might actually be decent. Too bad the pricing is absurd.

ElaBosak3d ago

Isn't it priced as any other AAA title? $70?

anast3d ago

It's around 100 for the complete game. They locked a mission behind a paywall.

ElaBosak21h ago

$100 for a game + two expansions sounds good. More games should do this tbh.

anast19h ago

They aren't expansions. It's cut content + 2 DLC which are also cut content.


I'm not sure how being compared to Uncharted could be viewed as a bad thing... unless they literally mean Uncharted, as in the first one, with its less than stellar grenade controls.

toxic-inferno4d ago

Yes, the grenade controls in the first game were disappointing. This was back when all first party PlayStation games were made to use the features of the Sixaxis controller.

Sony still tend to do this, but it's a little more subtle these days, and developers tend to come up with better solutions.


Yeah, UC2 and on actually had some of the best grenade controls in gaming.

ElaBosak3d ago

Lmao at "journalists" pretending that Uncharted is a negative. Those people just want more souls-like shit gameplay. I'm glad this game is more like Uncharted than shit-souls.