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Spider-Man 2 Interview with Bryan Intihar | Summer Game Fest 2023

Bryan Intihar, Creative Director of Insomniac Games, talks Spider-Man 2 with Geoff Keighley at Summer Game Fest 2023 live from YouTube Theater in Los Angeles. #SummerGameFest

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When you switch between Miles and Peter, you'll see the other swinging around town

You'll see Peter Parker doing his thing while swinging around as Miles Morales, and vice-versa in Marvel’s Spider-Man 2.

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gamesradar.com
repsahj7h ago

I know right? so you basically can follow the other one and watch him do his thing around the city? So cool indeed!

anast7h ago

Good to see someone making actual games these days.

isarai5h ago

Wonder if you can chase them 🤔

CobraKai5h ago

It’s crazy how Insomniac became the peak developer. Honestly their games are so good and so polished. Things like this and even the subway ride for fast travel on PS4 were little details that added so much.

Tody_ZA3h ago(Edited 3h ago)

It's called vision and investment. Compare Insomniac before Sony's acquisition to after. They were a solid studio before, now they're one of the world's best making one of PlayStation's biggest system sellers.

That's what this industry needs.

I have a sneaking suspicion that Sony is keeping tight lipped on its other titles to give all the attention to Spider-Man, because there's just no way Sucker Punch, Naughty Dog's new single player IP, Media Molecule, Housemarque, and the rest are just idling. Santa Monica and Guerrilla Games are probably still a long way from revealing any new projects. And we already know Wolverine is next from Insomniac.

CobraKai2h ago

Yeah. Hearing absolutely nothing from Naughty Dog, who i thought was the peak dev before insomniac took over, and Sucker Punch is highly suspect, or “sus”. GG is probably hard at work for the next Horizon game and still supporting the last one so im not surprised if they haven’t announced anything. Im hoping ND isnt just gonna reveal TLOU 3.

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290°

Dead Space vet leaves studio he founded after The Callisto Protocol flops

Three executives are leaving The Callisto Protocol developer Striking Distance Studios following the game's commercial underperformance, including studio co-founder and Dead Space veteran Glen Schofield.

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gamesradar.com
-Foxtrot23h ago

I didn't mind The Callisto Protocol but the DLC really soured me, made everything feel pointless

Also these types of articles...why are we allowing articles where you need to pay to read the entire thing on here.

GodsSon9010h ago

That sucks. I’m enjoying it so far.

RaidenBlack4h ago

Having a hunch ... Glen Schofield might boomerang back to EA or Activision.
Or what if Sony lets them form a new studio under PS umbrella?

Vengeance11389h ago

Loved Callisto Protocol alot though it did walk a little too closely in Dead Space's shadow. Would be great to see them seperate more in a sequel.

P_Bomb8h ago

Schofield’s gone, among others? How long before they shutter? I platinumed it, wasn’t the worst game.

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90°

How Marvel’s Spider-Man 2 taps into the power of PS5

Playstation writes: "Both Performance and Fidelity modes feature Ray Tracing in Marvel’s Spider-Man 2 thanks to the title launching exclusively on PS5. The effect is immediately apparent when swinging or gliding across the water. One beautiful moment involved traversing over the East River with the setting sun casting a warm glow over the water, including the reflection of the Brooklyn skyline and a splash of hazy red from one of its large neon signs."

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blog.playstation.com
solideagle13h ago

just like they did with R & C only on SSD? :p I kid I kid