nDreams CEO Patrick O'Luanaigh explains why the studio went all-in on a PSVR2 exclusive game.
Archiact has announced that its sci-fi adventure Journey to Foundation will arrive for PSVR 2, Quest 2 and PICO 4 in late October.
Korean neo-noir action game, Tiger Blade from developer Ikimasho, launches exclusively for PSVR 2 next month.
After laying off numerous employees, Tim Sweeney, the company’s founder and CEO, sent an email about the situation. The 52-year-old businessman clarified why the layoffs happened and even shed some light on the future of Fortnite.
Good on them doing this at least.
“we’re offering a severance package that includes six months base pay and in the US/Canada/Brazil six months of Epic-paid healthcare. We’re offering to accelerate people’s stock option vesting schedule through the end of 2024 and are giving two additional years from today to exercise the options. In the US we’re also offering to vest any unearned profit sharing from their 401k. And we’ll provide benefits including career transition services and visa support where we can.”
Epic makes way too much money to have to lay people off of the spent that money smartly. Tim wasted money on exclusives for their store when it could have gone to paychecks for people.
Epic put all their eggs in one basket with fortnite, they should have continued with the development of unreal tournament and got that game going as an arena shooter that's free to play with a huge cosmetic cash shop.
But your CEO knows what their doing.... laying off people so the board doesn't see exactly how much you stuck. The usual playbook.
Interesting article. It does look great in terms of production values and gameplay. The only question at this point is the length, although it clearly has LOADS of replay value thanks to the nature of the score offered at the end of each round (it's a bit like DMC), which I can see becoming very addictive.
Too many gameplay previewers are not talking about the traversal and climbing aspects. I've watched a few that haven't climbed anything even once and some aren't even using the amazing cover system, because they're having way too much fun with the shooting and telekinesis.
I guess it shows there's an abundance of ways to complete each level. I'm betting the game will force you to utilise these different ways in later levels in order to survive.
I just watched this preview, which was pretty good (if you can get past the lame language), and unlike most, it's shown at 4K (albeit only 60fps), so you can get a better appreciation of the graphics:
https://www.youtube.com/wat...