VGChartz's Lee Mehr: "What damages Redfall more than feeling corporate-inspired is simply... it not bringing the goods. You can incorporate some neat concepts, which Arkane Austin did, and I can appreciate them to an extent, but my patience will eventually vanish if the game proper consistently fails in its execution. Even if inevitable updates arrive, it just morphs to a supremely unconfident title that's outclassed elsewhere across solo and cooperative play. The grocery list of problems, from storytelling to open world design, are so extensive that it seems more humane to drive a stake through this beating heart – if you can find it."
People are excited for Xbox show. But MS management doesn’t know the difference between great games and bad games most of the time.
They got lucky Tango Softworks was working on a small project when they bought Hi Fi Rush but still that’s a small budget AA game.
I’d bet a good amount of money that MS is going to mess up a decent amount of these studios they keep buying. If they couldn’t grow the ones they have and have them produce quality how can they handle 30-40 studios ?
What’s with all the 17g achievements? Odd number.
Blimey, this review's a little late to the party. Only telling us what we already know at this stage.
Redfall is proof that sometimes a company should just stick to what they know best.