This one has been top of many people's "one to watch" lists for a while. Designed by Chris Taylor, Total Annihilation extraordinaire, Supreme Commander has promised the world from the get go. Offering you a sense of scale that's unmatched on the marketplace, the game looks to set itself apart from the rest by "putting the strategy back into real time strategy", offering the player massive war zones, a fully scalable camera and the freedom to execute whatever strategic manoeuvres they wish.
From Xfire: "VR still has massive untapped potential, but finally the medium is starting to become more mainstream - here are some IPs that should make the leap."
VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.
However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."
those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...
The Steam Summer Sale is upon us! Stock up on some great strategy games!
When it comes to RTS games, a rating of a 7 is good enough for me. In this case, it got a 9. I'll have to pick this up soon.
I've been waiting for this game since first anounced. This game and the new Command & Conquer. Now I have to find my wait to PC gaming again. Being playing consoles for the past year.