As a player, Game Pass is incredible, but there’s no denying that services like it change your relationship with games. You’re much more likely to try things, but you’re also more likely to drop off if something doesn’t grab you straight away.
There’s a danger that subscription services could do to games what they did to music. Famously, Spotify changed how musicians implement their hooks, putting them closer to the start of the song to grab the listener – all to cater to a new, more impatient kind of customer. It wouldn’t be a huge leap to imagine something similar happening in games, which are often backed by data-driven business minds.
Music to our ears.
“There is a lot of talk about A.I., for example. When that happens, everyone starts to go in the same direction, but that is where Nintendo would rather go in a different direction."
Good on Nintendo for not chasing the next big thing.
LOL simply because they don't want to invest in it and stick to their outdated approach. See the next pokemon game on Switch 2 will look like something that should come out during the PS3 gen
Don't Nod has confirmed Banishers and Jusant did not meet expectations, as the company has two unannounced projects in the works.
Hopefully Vampyr 2 is one of those games. I wish they would make a Remember Me 2, but I know that's a pipe dream
People really gotta start paying attention to these guys Vampyr and Banishers is so good.
Unashamedly derived from the work of Mimimi Games, Sumerian Six adds weirdness to World War II.
Clickbait title he say it help and can see why it might hurt sales if your game if don’t make good first 10 minutes impressions.
In the interview, Patti states how the deal was good, but they also believe it may have hurt their sales by saying:
I also think it hurts sales. Because a lot of people just go in and try it, and they don't invest. If they don't like the first 10 minutes? That's it. Also, if you don't make the first 10 minutes amazing, maybe it's also a problem. I think [Game Pass] is okay. It's not my favorite. My favorite is the old premium model, where I sell you on some video, on big images and earn your $30. And then after that, I have to deliver. I don't need to get money out of you later."
Im curious what the GP payment model is. From this article it sounds like there's some kind of engagement/performance based remuneration, rather than a single fixed payment based on some kind of pre-conceived worth. Otherwise the fist 10 minutes point wouldn't have any relevance.
That's true gp is harmful to developers in the long term tbh.
The game has 64% positive reviews on Steam.
Gamepass likely hurts sales... but if they don't have a good game, that will also hurt sales, specially for a indie title.
There are countless good indie games on Steam, that weren't on Gamepass, have lousy sales.
The whole reason Microsoft even adopted the day one release on Game Pass was because a lot of their first party games didn’t sell well
Who actually expects this service to increase sales when Microsoft themselves admitted it doesn’t